Wondering if anyone has some free time to... -1 reply

Please wait...

FuNk_MaN

I'm too cool to Post

50 XP

2nd September 2002

0 Uploads

4 Posts

0 Threads

#1 5 years ago

SOOO, I'm just wondering if anyone out there with good knowlage of area portals and hints and all the trimming wants to finish off my final map and make it have better FPS. Its a large outdoor map with mountians to break view points and a few enterable houses. I'm very lazy and been putting this off for about a year and a half, which is why im seeing anyone here would like to do it for me. If not, no need for hate messages, I am just asking. :) It is a huge upgrade of the Springfield map I had released a few years ago.




FuNk_MaN

I'm too cool to Post

50 XP

2nd September 2002

0 Uploads

4 Posts

0 Threads

#2 5 years ago

Alright, so I didnt really think there would be any takers, lol So i've been slowly trying to portal it to help out with the fps.

I have big clifts around the map and threw the map to hide parts of it. I have looked into it and seen many people say to put anti portals in the clifts. Its in the clift close to all the edges without touching any of them. and ive seen people to say make the bush with 5 side textured with the skip texture, and 1 face with the anti portal texture. ive done this but it doesnt seem to work out like i want. When im on the other side of the clift, i can see the other side is still being drawn when i do r_showtris. also, when i get close to it, and start to go around the corner, parts of the map that i can see start to disappear untill i get closer to it then it comes back. i also do have the clifts as structural. Anyone know a better way of using antiprotals?