is it possible to change the g_knockback only for yourself ? So that only you can use a force push which throws the enemy to the horizon
well no , not directly but you can do that the knockback only increases at the exact time you press the push button and resets after you pushed the enemy
this needs an CFG file and you gotta bind this file to a key
I can give you the cfg file if you want to have it
Nope, the knockback scale is a one-for-all kinda thing. In basejka.
I've just finished a small program . it exports 2 cfg files for you the cfg files give your force push more power (you can set up how powerfull your push shall be) and binds this new force push to a button (you can set which button it is in the program) . the thing is It only increases the knockback for a milisecond and goes back to default knockback I'll fix the last few bugs and submit it to jk3 files EDIT : it's submitted I guess It'll take a while until it's online as usual ;)
Alternatively, open the console and type:
bind q "g_knockback 4000; wait 1; force_throw; wait 2; g_knockback 1000"
This will bind Q to momentarily set your knockback to four times the default (or 10, if you type in g_knockback 10000), does a Force Push and sets your knockback down to normal, all in the press of a button.
my program creates a cfg file with that exact content and puts the bind in autoexec.cfg
Nothing personal, but I don't really see the point in creating a program for writing a console command.
sure for you but quite a few people dont really know much about these commands for those a program with an simple interface is much easier to use