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#1 15 years ago

I got this error after creating my own server then joining it.. It only happeneds on MY server when I join it.. The error is :

JAmp: v1.0.1.0 win-x86 Oct 24 2003 ----- FS_Startup ----- Current search path: C:\JK3\GameData\base\ASSETS3.PK3 (16 files) C:\JK3\GameData\base\assets2.pk3 (62 files) C:\JK3\GameData\base\assets1.pk3 (8320 files) C:\JK3\GameData\base\assets0.pk3 (15346 files) C:\JK3\GameData/base

---------------------- 23744 files in pk3 files execing mpdefault.cfg execing jampconfig.cfg couldn't exec autoexec.cfg ...detecting CPU, found logfile opened on Tue Jan 02 23:21:30 2001

AMD w/ 3DNow!

------- Input Initialization ------- Skipping check for DirectInput Joystick is not active. ------------------------------------ ...initializing QGL succeeded ...setting mode 4: 800 600 FS ...using desktop display depth of 16 ...calling CDS: ok ...created window@0,0 (800x600) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 16, 16, 0 ) ...27 PFDs found ...hardware acceleration found ...PIXELFORMAT 2 selected ...creating GL context: succeeded ...making context current: succeeded Initializing OpenGL extensions ...GL_S3_s3tc available ...no tc preference specified .....using GL_S3_s3tc ...using GL_EXT_texture_env_add ...GL_EXT_texture_filter_anisotropic not found ...using WGL_EXT_swap_control ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...using GL_EXT_point_parameters ...GL_NV_register_combiners not found ...GL_ARB_vertex_program not found ...GL_ARB_fragment_program not found ...WGL_ARB_pbuffer not found ...ignoring WGL_ARB_render_texture Initializing OpenGL extensions ...GL_S3_s3tc available ...no tc preference specified .....using GL_S3_s3tc ...using GL_EXT_texture_env_add ...GL_EXT_texture_filter_anisotropic not found ...using WGL_EXT_swap_control ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...using GL_EXT_point_parameters ...GL_NV_register_combiners not found ...GL_ARB_vertex_program not found ...GL_ARB_fragment_program not found ...WGL_ARB_pbuffer not found ...ignoring WGL_ARB_render_texture

GL_VENDOR: 3Dfx Interactive Inc. GL_RENDERER: 3Dfx/Voodoo5 (tm) SLI/2 TMUs/32 MB SDRAM/3DNow!/ICD (Nov 2 2000) GL_VERSION: 1.1.0 GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_stencil_wrap GL_EXT_texture_env_add GL_EXT_vertex_array GL_SGIS_texture_edge_clamp GL_EXT_texture_env_combine GL_S3_s3tc GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_SGIS_multitexture WGL_EXT_extensions_string WGL_3DFX_gamma_control WGL_EXT_swap_control WGL_ARB_extensions_string GL_3DFX_multisample GL_MAX_TEXTURE_SIZE: 2048 GL_MAX_ACTIVE_TEXTURES_ARB: 2

PIXELFORMAT: color(16-bits) Z(16-bit) stencil(8-bits) MODE: 4, 800 x 600 fullscreen hz:N/A GAMMA: hardware w/ 0 overbright bits CPU: AMD w/ 3DNow! @ 1600 MHz rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 lightmap texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled compressed lightmaps: disabled texture compression method: GL_S3_s3tc anisotropic filtering: disabled (0.000000 of 0.000000) Dynamic Glow: disabled

------- sound initialization ------- Initializing DirectSound locked hardware. ok ----- Sound Info ----- sound system is muted 1 stereo 32768 samples 16 samplebits 1 submission_chunk 22050 speed 0x82cee570 dma buffer No background file. ---------------------- ------------------------------------

--- ambient sound initialization --- Sound memory manager started Loading dll file ui. --- Common Initialization Complete --- Winsock Initialized Opening IP socket: localhost:29070 Hostname: c4l6l8.tampabay.rr.com IP: 24.26.43.82 Scanning for servers on the local network... Scanning for servers on the local network... 598 servers listed in browser with 1493 players. 44 servers not listed due to filters, packet loss, or pings higher than 800 Requesting servers from the master... CL_ServersResponsePacket 111 servers parsed (total 111) CL_ServersResponsePacket 111 servers parsed (total 222) CL_ServersResponsePacket 111 servers parsed (total 333) CL_ServersResponsePacket 111 servers parsed (total 444) CL_ServersResponsePacket 111 servers parsed (total 555) CL_ServersResponsePacket 85 servers parsed (total 640) 600 servers listed in browser with 1460 players. 40 servers not listed due to filters, packet loss, or pings higher than 800 Resolving updatejk3.ravensoft.com updatejk3.ravensoft.com resolved to 63.146.124.53:29061 24.26.43.82:21000 resolved to 24.26.43.82:21000 ----- FS_Startup ----- Current search path: C:\JK3\GameData\base\ASSETS3.PK3 (16 files) C:\JK3\GameData\base\assets2.pk3 (62 files) C:\JK3\GameData\base\assets1.pk3 (8320 files) C:\JK3\GameData\base\assets0.pk3 (15346 files) C:\JK3\GameData/base

handle 1: qconsole.log handle 2: video/ja01.roq handle 3: music/t2_dpred/ImpBaseB_Action.mp3 ---------------------- 47488 files in pk3 files glGetError() = 0x502 Loading dll file ui. Loading dll file cgame. Corrupt JPEG data: bad Huffman code Shutting down OpenGL subsystem Unsupported marker type 0x4b




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#2 15 years ago

Oops sorry Didnt mean to Post whole thing .. :uhm: