Forcefield problem -1 reply

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Frozen33

Finland rulez! :D

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18th June 2009

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#1 9 years ago

I've been trying to get some forcefield's working but they are not working. :(

I've try'd to make a trigger (trigger_multiple) that trigger's when you touch it, when it's trigger'd 2 forcefield's will go on and "inprison" the player on both side's. After 4 second's the 2 forcefield's will go "offline" and the player can pass/go to the other room.

(It's meant to be usable many time's)

(could not find any tutorials on map craft :uhm:)

Could someone help me? please :help:




kidoncrack

Bean pot pie

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25th March 2008

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#2 9 years ago

What are they doing wrong?

From what I can discern, you will need the following things:

A func_wall, textured with a forcefield texture (I like textures/byss/static_2sided) with the start_off spawnflag on, placed at either end of the hallway

A trigger_multiple slightly smaller than the hallway that has a wait of four seconds, targeting the func_wall

I'll post an example in a minute




Frozen33

Finland rulez! :D

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18th June 2009

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#3 9 years ago

lol I did not think it was so easy. :lookaround:

Thank's for the help :)