I've been trying to get some forcefield's working but they are not working. :(
I've try'd to make a trigger (trigger_multiple) that trigger's when you touch it, when it's trigger'd 2 forcefield's will go on and "inprison" the player on both side's. After 4 second's the 2 forcefield's will go "offline" and the player can pass/go to the other room.
(It's meant to be usable many time's)
(could not find any tutorials on map craft :uhm:)
Could someone help me? please :help:
What are they doing wrong?
From what I can discern, you will need the following things:
A func_wall, textured with a forcefield texture (I like textures/byss/static_2sided) with the start_off spawnflag on, placed at either end of the hallway
A trigger_multiple slightly smaller than the hallway that has a wait of four seconds, targeting the func_wall
I'll post an example in a minute
lol I did not think it was so easy. :lookaround:
Thank's for the help :)