I have many problems
20th May 2006
this might be simple problem for you mappers to answer, not sure. the first problem is with end capping, is there a way to make all of the sides visible? if you don't know what i mean take a look at the photos.the first one shows a normal highlighted rectangle. the next shows what happens when i use end-cap
the second problem is that I don't know how to make models (such as map objects) into a solid (so players wont go through it)
I didn't make it!
#1. Copy the curve/patch again, and press CTRL + I. That will invert the see able side.
#2. Go into the system texture folder, and select Physics_clip. Make the clip brush over your model.
So, if I had a Tie_Fighter, I would make the clip in the shape of a Tie Fighter.
Awkward? You bet!
28th August 2006
yeaha, the game has no command to generate collision mesh from the model, so You needa block it out in radiant...kinda sucks, actually.