*Off command in the .skin file? -1 reply

Please wait...


I didn't make it!

0 XP

#1 15 years ago

Would it even be possible to look into, modifying the game so that certain limbs can be cut off without "killing" them, thus adding a little more realism to the game play? I read of editing the .skin file of the model u want this kind of dismemberment to work on...something about an *off command in the .skin file, but I have no experience with this....is there and easier way or mods already done to handle this??? Thanks... Markgba

.The Deviant

Second Tier Wise-ass

50 XP

6th March 2005

0 Uploads

1,444 Posts

0 Threads

#2 15 years ago

The *off command is for removing parts of a model you don't want, it doesn't have to do with anything involving dismemberment. There was a thread asking a similar question, go ahead and look for that.


Imperial Overlord

50 XP

3rd December 2003

0 Uploads

15 Posts

0 Threads

#3 15 years ago

It's quite simple. You can, infact, remove a surface, which may be a limb. However, the problem is, this usually causes serious glitches with the model playing, and looks unrealistic depending on the surface you remove, especially being a limb. However, it can also be extremely useful when creating a skin, for variation.

Example: You want to remove the stormtrooper's right arm. Open up the model_Default.skin, and find this line of code.


This is what it should look like. Now, to remove the arm, you will have to change it to this.


Badaboom. However, because his hand uses a seperate surface, you will also have to turn off the hand using the exact same method. Hope this helps.