.SAB editing -1 reply

Please wait...

roadkill92

¤£et your ƒear ƒuel my þower¤

50 XP

26th March 2005

0 Uploads

79 Posts

0 Threads

#1 13 years ago
I have recently started making sabers and i was wondering if there is an easyier way to generate the .SAB file, another thing is i would like when my saber turns on to do the force rage animation of the alora taunt animation (the one when she crosses her arms hover and has saber hilt flys around her) if someone could give me a list of these animations and a list of the moves (eg LS_SPINATTACK_ALORA) It would be great [COLOR=red]~cheers Roadkill:D [/COLOR]



roadkill92

¤£et your ƒear ƒuel my þower¤

50 XP

26th March 2005

0 Uploads

79 Posts

0 Threads

#2 13 years ago

i found the .sab editing tutorial but i would like some to give me some animation names thanks




Emperor Benedictine

You can't fire me, I quit

55 XP

16th April 2005

0 Uploads

2,437 Posts

0 Threads

#3 13 years ago

This is from the ext_data helpers .SAB files readme;

//NOTE: these "move" fields refer to saber moves that are defined in code. Set to LS_NONE to have the normal move removed, set to one of the following values to override the current move LS_NONE - Do a regular attack instead of a special move (overrides the usual special move with a normal attack) // Attacks LS_A_TL2BR LS_A_L2R LS_A_BL2TR LS_A_BR2TL LS_A_R2L LS_A_TR2BL LS_A_T2B LS_A_BACKSTAB LS_A_BACK LS_A_BACK_CR LS_ROLL_STAB LS_A_LUNGE LS_A_JUMP_T__B_ LS_A_FLIP_STAB LS_A_FLIP_SLASH LS_JUMPATTACK_DUAL LS_JUMPATTACK_ARIAL_LEFT LS_JUMPATTACK_ARIAL_RIGHT LS_JUMPATTACK_CART_LEFT LS_JUMPATTACK_CART_RIGHT LS_JUMPATTACK_STAFF_LEFT LS_JUMPATTACK_STAFF_RIGHT LS_BUTTERFLY_LEFT LS_BUTTERFLY_RIGHT LS_A_BACKFLIP_ATK LS_SPINATTACK_DUAL LS_SPINATTACK LS_LEAP_ATTACK LS_SWOOP_ATTACK_RIGHT LS_SWOOP_ATTACK_LEFT LS_TAUNTAUN_ATTACK_RIGHT LS_TAUNTAUN_ATTACK_LEFT LS_KICK_F LS_KICK_B LS_KICK_R LS_KICK_L LS_KICK_S LS_KICK_BF LS_KICK_RL LS_KICK_F_AIR LS_KICK_B_AIR LS_KICK_R_AIR LS_KICK_L_AIR LS_STABDOWN LS_STABDOWN_STAFF LS_STABDOWN_DUAL LS_DUAL_SPIN_PROTECT LS_STAFF_SOULCAL LS_A1_SPECIAL LS_A2_SPECIAL LS_A3_SPECIAL LS_UPSIDE_DOWN_ATTACK LS_PULL_ATTACK_STAB LS_PULL_ATTACK_SWING LS_SPINATTACK_ALORA LS_DUAL_FB LS_DUAL_LR LS_HILT_BASH

You can download the whole ext_data helpers file here; http://jediknight2.filefront.com/file/External_Data_File_Helper_Documents;20906




roadkill92

¤£et your ƒear ƒuel my þower¤

50 XP

26th March 2005

0 Uploads

79 Posts

0 Threads

#4 13 years ago

Thanks for that, but do you know any Animation names eg for taunts? if you do that would be GREATLY appreciated




Emperor Benedictine

You can't fire me, I quit

55 XP

16th April 2005

0 Uploads

2,437 Posts

0 Threads

#5 13 years ago

There is a (huge) list of the animations for humanoid models in the directory; GameData\Base\models\players\_humanoid In that folder, open animation.cfg with notepad for the list.




TubbyTim

Mapper, skinner, n00b modeler

50 XP

31st May 2005

0 Uploads

578 Posts

0 Threads

#6 13 years ago

If you want Alora's try looking IN Alora's animation.cfg ...