Scripting Problem -1 reply

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Illidan Kazama

The Dark Phoenix

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12th February 2010

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#1 6 years ago

I downloaded the SDK tool pack and teied to create a custom scrip0tm, however, the normal parameters set_ blabla doesn't appear and i can't create a script, what's wrong?




Illidan Kazama

The Dark Phoenix

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12th February 2010

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#2 6 years ago

Bump.




~*Seto*~

Trapped in the interchet

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19th October 2007

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#3 6 years ago

Download the package here: Scripting 370: Lesson 1 - The Necessities of Scripting

It includes the source files for BehavEd which are needed to make the UI display the various missing options.




Illidan Kazama

The Dark Phoenix

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#4 6 years ago

Okay it works now, but now it doesn't let me execute the script files.




jk3editor

Retard Hungarian Modder

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21st August 2008

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#5 6 years ago

What don't let you? the engine? Are you sure you saved them to ibi too, not only txt?




Illidan Kazama

The Dark Phoenix

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#6 6 years ago

Yeah i did, and i remember i have to put the scripts into a new pk3 file in the scripts folder, than ingame, better new game, exec scriptname. But it says it couldn't execute it.

Here's the script.

cinematic9.IBI | Game Front




jk3editor

Retard Hungarian Modder

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#7 6 years ago

Um, what does it write exactly and where do u execute it from? (SP or MP?) Do you want to call it from menu or from another icarus script? Because you didn't define a player to execute this SET_ANIM on, so it must be called on an entity.




Illidan Kazama

The Dark Phoenix

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#8 6 years ago

I wanna use it in SP, and last years i managed to execute the script proberly, don't know why it doesn't work.




jk3editor

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#9 6 years ago

But how do you exactly call it? from script? With a target_scriptrunner connected to a trigger?




Illidan Kazama

The Dark Phoenix

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12th February 2010

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#10 6 years ago

Nope, i just executed it ingame, exec scriptname and it worked.