texture problem -1 reply

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JorDooM

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10th May 2006

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#1 11 years ago

I'm almost done with my map for the contest, but I have a small problem. textures I thought would be transparent arn't. For example, I have some static forcefields and, well, see the attachment. I do have lights down in that pit, so I should though it, but I'm not. I have a few more textures like it, but still, same error. Any help is apreciated.




Bluestormtrooper

>You

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#2 11 years ago

No flippin' way-the attachment works!




JorDooM

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#3 11 years ago

No it's not, at least the way I want it to. I would show you an attachment of what's on the other side, but the attachments don't seem to work, and I don't know how you put pictures directly on the site. I want that forcefield to be transparent, not see black.




JorDooM

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#4 11 years ago

OK, here's what the pit looks like without the forcefield texture (see attachment) What I think is happening is this is just a simple newbie error. It's on a patch, not a brush, cause I'm used to it (d3radiant user btw) and some help would really be apreciated please.