Kel'Dor model -1 reply

  • 1
  • 2

Please wait...

DrAshgod

You know me as TheExile

50 XP

7th April 2008

0 Uploads

274 Posts

0 Threads

#1 10 years ago

Hi all, I am considering weird that from the variety of aliens in Kotor TSL, there is no model of a Kel'dor. I would like this model to be available. Examples of kel'dors can be took from Jedi Knights Academy.




dxm16

DarthHK

50 XP

21st April 2008

0 Uploads

180 Posts

0 Threads

#2 10 years ago

bah porting is illegal in most places.... the only other thing i could think of is maybe messing with one of the other aliens like tuskens but KOTOR doesn't let you change the models that much. textures the game is pretty lenient about though... (compared to some of the other games i've tried and failed at modding)




Guest

I didn't make it!

0 XP

 
#3 10 years ago

Actually recent findings at LF by Settoken reveal we can infact creat new heads and bodies from scratch...however currently it is a complex process and from my understanding requires a deal of Hex editing since there is currently no tools preset to do so...

New Head (Zabraak Style) (was: euh...) - LucasForums




DrAshgod

You know me as TheExile

50 XP

7th April 2008

0 Uploads

274 Posts

0 Threads

#4 10 years ago

Hm... But you can make custom items. So maybe, you can make a helmet and an armor that looks like a kel'dor head and kel'dor body. And to evolve things even more, you can even make a simple recruitment mod, in which the NPC has equipped an " Kel'Dor Mask"- a cover up for the kel'dor helmet- and an "Kel'Dor Robe"- a cover up for the kel'dor armor- and the head and the body equipment can be locked, like at Mandalore.




dxm16

DarthHK

50 XP

21st April 2008

0 Uploads

180 Posts

0 Threads

#5 10 years ago
Hm... But you can make custom items. So maybe, you can make a helmet and an armor that looks like a kel'dor head and kel'dor body. And to evolve things even more, you can even make a simple recruitment mod, in which the NPC has equipped an " Kel'Dor Mask"- a cover up for the kel'dor helmet- and an "Kel'Dor Robe"- a cover up for the kel'dor armor- and the head and the body equipment can be locked, like at Mandalore.

but like DarkLordXana said you still need to make the models which requires hex editing. and hex editing is not really my specialty. (Hell modding in general isn't really my specialty)




Guest

I didn't make it!

0 XP

 
#6 10 years ago

Well the mask idea is possible...since Kel'Dors arent facially animated....if i have some spare time i might try this...but dont expect to see it finished for a few weeks...this will be one of my more complex works...




DrAshgod

You know me as TheExile

50 XP

7th April 2008

0 Uploads

274 Posts

0 Threads

#7 10 years ago

Right. Well thank you




Guest

I didn't make it!

0 XP

 
#8 10 years ago

Heres a look at the model....im no good at scripting so you will need someone to creat the spawning and recruiting scripts needed.....but i made the mask for you..i got it done way faster than i expected to...

DOWNLOAD: keldor.zip - FileFront.com

2575582268_39dc2524c8.jpg?v=0




DrAshgod

You know me as TheExile

50 XP

7th April 2008

0 Uploads

274 Posts

0 Threads

#9 10 years ago

DarkLordXana;4384256Heres a look at the model....im no good at scripting so you will need someone to creat the spawning and recruiting scripts needed.....but i made the mask for you..i got it done way faster than i expected to...

DOWNLOAD: keldor.zip - FileFront.com

2575582268_39dc2524c8.jpg?v=0

Wow thanks cool Xana!!! IF you do make a recruitment mod, replace mical!!! Srry, I didn't saw this reply on the forum...




Guest

I didn't make it!

0 XP

 
#10 10 years ago

my bad i only made this for k1....i didnt notice you wanted it for k2....ill get in converted over...asap




  • 1
  • 2