Scripting help -1 reply

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holty12345

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1st November 2009

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#1 11 years ago

hey i was going to post this at lucas forums but my account was never sent a activation emial so i cant post nvm. im trying to make a mod and i need help in making two scripts 1) some dialogues have bits that are only activated by having a certain party member in your party. so i wish to know the name of the script that activates a converstation when mission is in the party i think its k_con_missionpm but im not sure. 2) can some one make/ tell me a script that changes a non jedi character into a jedi character ( the character i want to change is mission if you can give any help it will be most appreceated thank you:) :help:




Lindæl Advanced Member

Mister Angry Rules Guy

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#2 11 years ago

[COLOR=black]In the mods "[/COLOR][COLOR=blue]All Jedi Party[/COLOR][COLOR=black]" (made by "[/COLOR][COLOR=red]Disciple of the Sith[/COLOR][COLOR=black]") and "[/COLOR][COLOR=blue]Mission and Zaalbar are Jedi[/COLOR][COLOR=black]" (by "[/COLOR][COLOR=red]Agamo[/COLOR][COLOR=black]"), [COLOR=green]p_mission.utc[/COLOR] is the file used to make Mission into a Jedi. There is also [COLOR=green]p_zaalbar.utc[/COLOR] just to make things even better; after all, it only makes sense that Mission's companion would follow her should she be trained as a Jedi.[/COLOR]


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Inyri Forge Advanced Member

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#3 11 years ago

Those are the character files. Without editing and appropriate scripts they will not automatically turn anybody into a Jedi.




holty12345

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#4 11 years ago
Lindale;5229821[COLOR=black]In the mods "[/COLOR][COLOR=blue]All Jedi Party[/COLOR][COLOR=black]" (made by "[/COLOR][COLOR=red]Disciple of the Sith[/COLOR][COLOR=black]") and "[/COLOR][COLOR=blue]Mission and Zaalbar are Jedi[/COLOR][COLOR=black]" (by "[/COLOR][COLOR=red]Agamo[/COLOR][COLOR=black]"), [COLOR=green]p_mission.utc[/COLOR] is the file used to make Mission into a Jedi. There is also [COLOR=green]p_zaalbar.utc[/COLOR] just to make things even better; after all, it only makes sense that Mission's companion would follow her should she be trained as a Jedi.[/COLOR]

yes i know this but i was trying to use a script method. e.g when you talk to a guy he will train a character. plus ive kinda go the script its the funtion multiclass and then 4= guardain 5= senital and 6= counsler or somthing. but ive nearly solved it




Lindæl Advanced Member

Mister Angry Rules Guy

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#5 11 years ago

Training through dialogue would be a great way to do that, and it would make more sense. That you had to train through dialogue was one of the things I liked about TSL. I wish you the best of luck on that.


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