I havent found anything wrong in my work, but the last two models ive created have been just plain grey in-game, even though i think ive done them exactly like the earlier ones. But as we all know, you cant really find your own mistakes can ya? So, could someone help me with this? I have tried uvwmapping them as poly and as mesh, and even on both "stages". NOTHING! This is actually starting to piss me off. So any ideas on what im doing wrong?:confused:
The textures you are using, are they the proper color depth etc? I know that might sound silly but it can be the little things.
I can see them in Gmax... But i just understood that ive saved them as jpeg (doh) instead of targa, that might be it. Will try that.
Drunkside;4596534I can see them in Gmax... But i just understood that ive saved them as jpeg (doh) instead of targa, that might be it. Will try that.
GMax accepts your texture in any image format, while KotOR & TSL use only the TGA (aka targa) format for textures.
Drunkside;4596534I can see them in Gmax... But i just understood that ive saved them as jpeg (doh) instead of targa, that might be it. Will try that.
NP, I like to look at the simple solutions first rather than have to delve into the long winded speech of "try this, that, the other" Let me know if it works :D
Yeah that was it, even though the sword i made earlier now crashes the game:p But im making a new model for it atm so its not a big deal. Thanks.
I f-u-c-k-i-n-g hate you ———-/´¯/)——--(\¯`\ ———/—//———--\\—\ ——--/—//————-\\—\ —-/´¯/—/´¯\———/¯`\—\¯`\ -/-/--/—/—/-|_—-_|-\---\—\—\-\ - (-(—(—(—/-)--)--(--(-\—)—)—)-) -\————\/--/—\—\/————/ --\———— /——\-————/ —\-———-(———)———-/ —-\———-\——--/————
WTH????? Rofl, maybe a wrong thread, wrong guy, or just something else? Or do you really hate me? HAHAH Maybe some admins might want to delete that, since it breaks pretty much all the forum rules:p