Ok, now seriously... I want to know your FAVORITE part of the game, anything about it, from the music, the characters, down the cutsceen of HK and G0-T0...
Try to just list 1 thing, your most favorite...
For me it would have to be the music, the fact that they had such in-depth music for the game, made playing it feel less like a chore to do battle, and more like watching a movie.
For me it was, The battle on Onderon I mean come on. You save a Queen & her planet from war I think it's one of the best level in the entire TSL. and the dark side version is just as good, ursurping the thrown. Helping vaklu out. Plus if you have the Onderon Expaned MOD, you get the palace treasure after.
The whole sidequest with Harra on Citadel Station, and its' ds ending of keeping Ramana. :p
Also, I definitely enjoyed the sparring/character of Handmaiden. And, the entire planet of Peragus was very enjoyable, to see first-hand what a single HK-unit was capable of doing.
I am a little confused in what you say at the thread's opening post. I can't seem to understand if your refer to an aspect of the game, a sequence, or both altogether... Anyway, I guess I'll share one of each. My favorite aspect of the game would definitely be its storyline. As I recall it came around the same time The New Jedi Order was hot, and all these breaking points of Jedi and Sith philosophy were being thrown around like the greatest thing to happen to Star Wars since Leia in the slave dress!! :lol: KOTOR was a fairly standard product story-wise; it had Sith versus Jedi, Good versus Evil, fallen-Knight-turned-Sith-then-redeemed, etc. However, The Sith Lords was very devious and bold, not only portraying a plethora of interesting characters who never really fall into the categorizations of heroes or villains, starting with The Jedi Exile. The ambience and progression are dark, hopeless and quite painful, not only to the characters, but to the gamer him/herself!! It helped to re-form the notions we have regarding Sith, Jedi, and the Force itself. I could go and on about what made it so different from earlier works, and at the same time, so similar to contemporary ground-shaking developments in the Expanded Universe; however, you get the idea. :nodding: Now, as for my most, most, most, MOST favorite sequence, I would have to say few things have surprised me as much in the Star Wars Saga, as the final encounter with Darth Traya. The revelations through dialogue took me completely by surprise!! Such moment is up there with Vader's "I am your father", Yoda's duel with Dooku, and Anakin Solo's demise!! I found it amazingly unexpected. I mean, who would have ever thought Kriea planned to KILL the Force!! Who had even thought of her expressing her pride on The Jedi Exile, her feelings of fulfillment and conclusion regarding her last disciple, specialy since Revan was celebrated by half the galaxy!! And not only that, the dark witch actually goes and kicks your Force-draining ass in a battle where a crippled, blind and bitter granny controls, not one, not two, BUT THREE LIGHTSABERS AT ONCE!! It is in that final sequence, in that climax to TSL that every single doubt regarding her intentions is resolved, and even things you didn't think possible are shared. :bawl: sniff, just bringing back the memory moves me.... sniff...
When Goto confesses who he really is of course! (Boy, the cheapest cover ever:D)
The Ajunta Pall Quest in KOTOR beats everything in both games hands down for me. Second would be the Revelation in KOTOR. I never seen it coming and I never even thought about it really. (I know it was obvious to a lot of players but I never took the time to talk to my Party Members the first time I played the game which is the only thing that actually made it obvious in the first place so don't start anything. ;)) And Third would be the Darth Traya in the Trayus Core Sequence. It was a brilliant but insane and probably impossible plan but a shocker none the less. Just thought I'd point this out though, something a lot of people seem to overlook about KOTOR is that there were Grey Paths to take while not as elaborate as TSL's they were there and pretty well done too. TSL had lots of moments that really made you think about whether what you had done was right or wrong after you had already done it like the saving a life then finding out afterwards that the person killed three people the next day sort of thing. This is just an example but I just have to say that I've never really cared for stuff like this as I never have and never will believe in Moral Compromises. KOTOR made me think like this too though but to a lesser extent. Like after Taris was blown to hell it really made me think (Especially if I was on the Light Side) if what I had done to help or hinder all of those people had really even mattered.
I know it doesn't seem to fit anywhere in this post but just a stray thought, the thing that I absolutley hated about TSL more than anything else is that for all it's Greyness there was still no Grey Ending. But how could you even expect that from a game whose regular Light and Dark Side Endings sucked as hard as they did I guess. :(
I also hate the TSL ending, seriously. after everything is said & done you just fly off in the ebon hawk. even a happy LS ending would have been nice like in K1. Or a Dark side Ending where you become an all powerfull sith lord. But No.........you just fly way fa la la la la la la. then end. the TSL ending blowed as much as the death star did whe it was destroyed.
No-Life Overwatch Player
14th August 2008
I like the end-battle a lot, especially the dialog with Kreia. Kreia's a person who gets my attention, a lot, hence this choice. My second choice, however, would be the Battle of Onderon. Best combat "level" ever.
Formerly known as Graeme and Arld.
3 favorite aspects of KotOR II : 1. Definatley the LS Battle for Onderon, hehe....watching Vaklu get hit with 3 power shots lol 2. The whole "shadowy" feeling. In KotOR, there were clear battle lines and nothing was really hidden, completely opposite in KotOR II. 3. HK-47's funny, "somewhat" homicidal dialogue lol