Basically, i want to make an in-game clothing, that is worn by one of the generic characters, to be worn by the PC. Say for example the Sith Master robe (like darth bandon's). How would i do this, would i need to make a whole new model, or would altering the appearance.2da allow this?
What i'm asking is how do you assign a .uti file to a model that is not native to the game and has no numerical procession? I understand that you can make a new armor skin and new armor by simply changing the Model No. in the Kotor Tool, but how would i add an entirely new model.