I know that with the whole TFU game coming out, someone's already probably asked for this, but here I go anyways. First of all, are attack animations editable? And second of all, if they are, could someone use the inverted lightsaber mod and change the animations so they make sense?
1. In theory. In practice it is very laborious, and going to cause incompatibility with a hell of a lot of mods out there. 2. See 1.
It has been some time.
well there is an inverted lightsaber mod...but the animations aren't changed. That would probably be extremely hard to do.
JawaJedi;4573009well there is an inverted lightsaber mod...but the animations aren't changed. That would probably be extremely hard to do.
you would need the original files...
Yeah, annimations are a real bummer to get into.
It can be done though. We have someone who has managed (sort of) to get Revans Robes cape properly annimated for K1 and TSL. But it does say that the TSL one will be much longer.
Darth InSidious;45723311. In theory. In practice it is very laborious, and going to cause incompatibility with a hell of a lot of mods out there. 2. See 1.[/quote]
QFT.
[quote=_Flash_;4573342]Yeah, annimations are a real bummer to get into.
It can be done though. We have someone who has managed (sort of) to get Revans Robes cape properly annimated for K1 and TSL. But it does say that the TSL one will be much longer.
The cape animation is different than attack animations. Plus, to do the attack animations, it would require to edit every single body model. So, the inverted saber mod is really the best option. :)
Darius Sage;4575706 The cape animation is different than attack animations. Plus, to do the attack animations, it would require to edit every single body model. So, the inverted saber mod is really the best option. :)
i agree