Characters getting stuck whilst moving + loss of textures. -1 reply

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#1 11 years ago

Can someone please help me with a problem?

I'm new to this forum, and I have an issue that is currently driving me insane :confused:.

I loved the first KOTOR and had no problems at all running it. However I picked up a copy of KOTR2 a couple of weeks ago, and have had nothing but trouble. This is to the extent that I have repartitioned, reformatted and reinstalled my copy of windows.

The original problem of the game crashing on load is now resolved, but now I find that my game periodically gets stuck, and my character loses the majority of it's textures. There seems to be no set time for this, it could occur anywhere from one minute to thirty minutes into play.

I have patched up to 1.0b with the UK patches since this is a UK copy.

I'm running Windows XP pro with service pack 3 installed.

Below are the editted hightlights of my Dxdiag

------------------ System Information ------------------ Time of this report: 1/27/2010, 22:26:36

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111) Language: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: System Product Name BIOS: Phoenix - AwardBIOS v6.00PG Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+, MMX, 3DNow (2 CPUs), ~2.0GHz Memory: 2046MB RAM Page File: 443MB used, 3495MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode

--------------- Display Devices --------------- Card name: NVIDIA GeForce 7900 GS Manufacturer: NVIDIA Chip type: GeForce 7900 GS DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0292&SUBSYS_221B1682&REV_A1 Display Memory: 256.0 MB Current Mode: 1280 x 1024 (32 bit) (85Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0011.9621 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 1/12/2010 04:03:33, 6359168 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 1/12/2010 04:03:33, 10276768 bytes Device Identifier: {D7B71E3E-41D2-11CF-A750-100200C2CB35} Vendor ID: 0x10DE Device ID: 0x0292 SubSys ID: 0x221B1682 Revision ID: 0x00A1 Revision ID: 0x00A1 Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run

------------- Sound Devices ------------- Description: SB Audigy Audio [BC00] Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_00531102&REV_03 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: e10kx2k.sys Driver Version: 5.12.0001.0134 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 10/2/2001 15:06:30, 1757928 bytes Other Files: Driver Provider: Creative HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 4000, 191999 Static/Strm HW Mix Bufs: 32, 31 Static/Strm HW 3D Bufs: 32, 31 HW Memory: 0 Voice Management: Yes EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run




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#2 11 years ago

Hello,

First of all, I'd like to welcome you to the FileFront Forums. If you'd like, you can also create an introduction thread here.

As for your problem: this could be related to one of several issues. These could be, but are not limited to: no updated drivers, drivers that are "too new" or having a low-end graphics card. Now, I don't know whether your graphics card is low-end or not, but I guess it is high-end, so, let's leave the third possible cause out, should this be the case. Did you update your drivers? If you did, try rolling back to an older version and see what happens. But before you do that; are you sure you do not use any texture-altering modifications. I know it happens randomly, but I'd like to make sure that this is not caused by modifications, rather than your video card.


Formerly known as Graeme and Arld.



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#3 11 years ago

Thanks for such a quick reply Graeme.

Although my graphics card is not exactly massively new, it is more than up to the job of running KOTOR2 at full spec. However I have noticed others mentioning issues with the card. I just figure there must be a way around this problem.

As for modding. Sadly i haven't had a stable enough copy of KOTOR2 to get around to modding it at all yet, so this is definately not the issue.

I think perhaps that leaves the possibility of rolling back the drivers. I had heard it mentioned that I need to make sure I can run gl drivers, which might be worth investigating.




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#4 11 years ago

Well i managed to figure out the solution to this issue.

It turns out the problem is caused by the fact that I am running a dual core AMD chip. A 3800+ to be precise.

The solution is irratatingly simple once discovered. It just requires that I turn off the zero core on the running KOTOR2 app.

To do this minimise the game once you have it running, then bring up task manager. Go to the processes screen and RIGHT click on KOTOR and then select set affinity. Once there UNtick cpu 0.

Then carry on playing. I noticed that this solution also works with some of my more modern games.

Hope this helps someone else.

:cool: