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Vasili

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#11 11 years ago

Yes i know i happen to be a lord on HH fluff :p. I ment that the Oath group acted like a lodge like a small band of warriors setting up a order.




T3h_Sh4d0w_1337

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#12 11 years ago

Heh its funny because not even one Space Marine could fit in a lodge, given their size. The chapters at Terra during the siege were: Blood Angels (Ouch.) White Scars (not the best on defense u ever saw, ey? bikes in a bunker?) Imperial Fists (duh)

and, although not completely sure on these: Iron Hands Salamanders

Apart from these, the Ultramarines were busy out in the Eastern Fringe, the Dark Angels were kinda unavailable since half their legion went to Chaos, the Space Wolves...you know...were drinking or sumthing, and the Raven Guard were I believe fighting near their homeworld. Sum1 correct me if im wrong.

And yes, people do care. and "oh no i have a job!" it takes about 5 minutes, tops, to post something. For a long explanation i guess more, but still. I doubt you couldnm't find a stray 15 minute block of time.




Vasili

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#13 11 years ago

The space wolfs where ordered to be split up and they were caught in massive fleet battles.




Tar-Emmetar

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#14 11 years ago

T3h_Sh4d0w_1337;3670808Space Wolves...you know...were drinking or sumthing, and the Raven Guard were I believe fighting near their homeworld. Sum1 correct me if im wrong.

And yes, people do care. and "oh no i have a job!" it takes about 5 minutes, tops, to post something. For a long explanation i guess more, but still. I doubt you couldnm't find a stray 15 minute block of time.

Firstly the space wolves were dealing with the thousand sons and on their way to Terra when the battle between the emperor and Horus happened

secondly, what the hell are you on about in that last part. This is a forum for discussion about the warhammer 40k universe if you looked over the thread you'd realise there are many more posts that contain much more information and there is nobody going on about jobs or what not.




T3h_Sh4d0w_1337

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#15 11 years ago

Tar-Emmetar;3675320Firstly the space wolves were dealing with the thousand sons and on their way to Terra when the battle between the emperor and Horus happened

secondly, what the hell are you on about in that last part. This is a forum for discussion about the warhammer 40k universe if you looked over the thread you'd realise there are many more posts that contain much more information and there is nobody going on about jobs or what not.

Um, ok, i think its you whos not paying attention. 1: I started this thread myself. I know what its about. 2: I was replying to a previous post where someone said they couldn't opost a lot because of their job. 3: Yes i know the space wolves werent REALLY drinking, im just pointing out they were off doing i-dont-knowe-what while making a slight joke about them.

So next time you try to call someone out, do your research first.




Vasili

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#16 11 years ago

Owned anyone? Anyway can we post storys on here i made a story about my Death Korps yesturday but my mate just making grammer changes cause of my dyslexia :P




Tar-Emmetar

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#17 11 years ago
T3h_Sh4d0w_1337;3670808 And yes, people do care. and "oh no i have a job!" it takes about 5 minutes, tops, to post something. For a long explanation i guess more, but still. I doubt you couldn't find a stray 15 minute block of time.

I wasn't talking about the thread, but the forum as a whole. Congratulations that you started the thread. I'm sorry that I've missed that research. I'm not sure what you mean by "calling someone out" because I don't mean to call anyone "out."




Vasili

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#18 11 years ago

This is my story i got bored on the weekends so i just write one about Death Korps. The day was cold, ruthless and brutal. Never before had lieutenant Hawks seen such destruction. The city was a complete ruin; not a single building had been left untouched. Traitors had been raiding the city for weeks now, constant artillery and air units would bomb the buildings till they were nothing but dust. The air was thick with grey fog, you could barely see down the ruined streets. Lucky for lieutenant Hawks and his platoon, they had respirators. They belonged to the 501st Rifle regiment of Bale. Hawks, like the rest of his platoon wore long, muddy, dark grey, trench coats - a pair of worn out boots, crude black gloves, holding a battered spade and a lasgun to match. “I wonder who will die today.” Hawks thought to himself as he lay in the bunker, “Which one of my comrades will be blown up? How many will be shot? Who will attempt to flee this time?” he thought again. He got up and stumbled out form his bunker door. Hawks looked around - his men making idle chit chat, some smoking a cigarette, some to his surprise where cleaning there uniform, in the muddy tubs of freezing water. The noise was deafening. Shells had been raining down all night, it was as though the Gods themselves had been dishing out death with unbelievable force. “This day is tiring already” shouted Hawks over the screams of fellow guardsmen - “How much bloody longer are those guns going to keep firing? Where is the support eh? I tell you where. That bastard of a commander won’t give us any… Waste of shells he says”. His men stared at him - then Vasili retorted: “Well if you were not so lazy, to actually pick up the Comm-Link, then I am sure he’d gladly give us support” Vasili wasn’t the brightest of the men. He was young for a veteran, aged 21, and had already been in dozens of campaigns. His gas mask was hanging by his neck - a multitude of black streaks, from where the mask and been pressing , across his face. Vasili was a strong believer in the might of the Imperium. However, the others knew better, and knew the true colors of the Imperium, not some painted up version that Vasili held so dear. The men began to laugh: “Ha! For a moment their son I thought you were being serious!” “That commander is more focused on glory than his men!” Replied Sputin. Sputin was the oldest in the platoon being in his mid 50’s - his trench coat was covered in medals, the colors long gone, his lasgun was old, one of the mark IX patterns - however, he refused to replace it as he had grown accustom to it. He wore small glasses and was always smoking a cigar. “Shut up Sputin before I get the Commissar down here to have you shot!” boomed Vasili’s. For once the little man was being serious. “Be quiet boy! No one will shoot - not under my command! Understood Vasili? Even if the Commissar wanted to waste his time coming down here to shoot poor Sputin - I am sure he would have run out of bullets because of the cart loads of ‘traitors’ he has shot” Hawks voice was assertive to be sure everyone in the bunker heard him. Vasili soon backed down and carried on cleaning his gun. Today was typical, they were just to sit in there bunker and keep an eye out for any enemy activity. There were around 50 men in his platoon, including heavy weapons and assault weapon teams. Over time, however, this number has been cut down to a quarter of what it once was. Hawks and his men has been promised support, along with tank units, for weeks on end, but it never came, instead they got surviving members of platoons which had been annihilated by the enemy. Men like Vasili. Hawks walked over to Brant - sergeant of Alpha squad ‘Grey devils’ – atop the look out post, his auto pistol at his waist and his chainsaw cast aside against the trench wall, thick with blood. He was meant to be looking out of his binoculars searching for enemy movements, but looked as though he had nodded off. “Anything?” asked Hawks. Brant jumped with surprise seeing his Lieutenant standing behind him “Damn! I must have fallen asleep again! This lack of sleep is doing my head in! I swear if, I don’t get some sleep I’l-.” “Well sergeant?” Hawks questioned again his eyes staring into Brant’s confused eyes “Err… n-n-no sir! Nothing sir, just the typical grey fog and wet mud sir” As Hawks walked away, a sense of relief washed over him - he rubbed his eyes and yawned loudly. Brant sat down and brought out a canister from under his waist and took a large swig. “I wonder when they are going to attack again?” he took another sip of his whiskey and put it away. He stood up and continued to look through the binoculars. A few hours had past now, not a single sign of enemy movement. It was strange not having heard anything yet. “Perhaps the bastards were waiting for us to attack,” thought Brant, “maybe they had finally given up the citadel, or re-enforcements had come, heck they might have been granted the long awaited support.” He pulled out a crudely rolled cigarette, made from the Imperial Creed holy book - no one read that crap anyway and it was the only suitable paper for a roll up anyway. He licked the paper, sealed it and took out his lighter. “That’s another minute” he remarked as he took a drag “I wonder when lunch is anyway, it must be lunch now, I am starving!” he shouted “Wouldn’t hurt if I checked would it?” Brant left his post and walked down the trench. Its muddy floor boards felt like they could snap at any moment from the weight of his boots. He continued to walk down the trench, he saw men sleeping in their wooden beds – pungent aromas following him as he walked - no one could wash down here. As Brant turned the corner, he was confronted with a huge queue of guardsmen waiting for lunch “Just my luck!” Unheard above the noise “I’m always bloody last for food and it’s always cold when I get it” he sighed and took out another cigarette. “I wonder what it’s gonna be today then eh? A cup of dirty water with that disgusting soup - which looks as though they used human innards for stock.” He eventually stopped complaining.




T3h_Sh4d0w_1337

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#19 11 years ago
Tar-Emmetar;3676660I wasn't talking about the thread, but the forum as a whole. Congratulations that you started the thread. I'm sorry that I've missed that research. I'm not sure what you mean by "calling someone out" because I don't mean to call anyone "out."

Ok, perhaps i was not clear in my wording. What i meant was simply that if you are going to accuse someone of something, you should make sure you are not accusing them falseley. For example, if i called u a noob when you had really been a veteran or some such.




T3h_Sh4d0w_1337

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#20 11 years ago

I actually am running a Warhammer 40K campaign i made up myself. IT is a battle over a planet named Celes II. Here is the story:

Plot: A remote planet in the Eastern Fringe, Celes II is the only habitable planet in the system; Celes I is covered entirely in impure Promethium, while the other two planets, Celes III and IV are gas giants. Celes II was originally a colony of the Tau Empire, stolen from the Imperium. The Tau constructed a large capital city whose name translates, ironically, into “Land of Everlasting Peace,” with a university, a spaceport, and large commercial areas. However, through luck or providence, a force of Steel Legion guardsmen arrived shortly after the Tau claimed the world and recaptured it. They constructed many fortifications around the city, and added a battery of Artillery Lasers to the Tau missile banks at Picnic Point, which was the planet’s primary defensive asset. However, several years ago a large warp storm arrived, slaying all of the planet’s inhabitants. Only days after the storm cleared, a fleet of the Tau Frontier Guard arrived, seeing a chance to reclaim the world for their Empire. However, to their great surprise, a force of Death Knights from the 10th Light Company had already established a foothold over the planet. The Tau force chose to land away from the city, with both sides calling for reinforcements. As the two relatively small armies clashed, a third power suddenly arrived. The Adeptus Custodes 4th Company, out on training exercise, saw a chance to wipe out both traitors and Xenos simultaneously. They landed a considerable force, driving back the Tau and Death Knight forces. However, both Tau and Death Knight reinforcements arrived shortly thereafter, contesting the Custodes’ orbital and surface positions. Just as these armies prepared for battle, a fourth group suddenly arrived: a strike force of Necrons from Naogeddon. Unlike most Necron attacks, these forces have shown a willingness to remain on the planet until all others had been removed. An explanation for this was discovered recently by Tau archaeologists (and later stolen by Imperial Tech-Adepts): this world contains an unknown Necron artefact, thought to be some sort of Phylactery, it is supposedly guarded by an elite group of Necron Pariahs, which have somehow been given the ability to self-repair like normal Necrons from this artefact! Upon uncovering this knowledge, the Adeptus Custodes called for assistance in the form of Inquisitor Lord Tyrus of the Daemonhunters, who declared the world Purgatus, while the Tau ethereal accompanying the invading troops issued an edict that this artifact be destroyed; it is so dangerous that even Tau curiosity has succumbed to the need to destroy this artefact, and the planet if need be. The Death Knights, however, are not willing to take as drastic of measures; although more than willing to destroy the object, they still wish to conquer the planet for their own ends. Territories: Picnic Point: Home to massive Tau missile banks and batteries of Imperial laser artillery, this position is also home to a small airbase suitable for Thunderhawks or Manta Gunships. This position is the planet’s only real defensive asset against orbital attack. The player who holds this position may use Preliminary Bombardment in all battles where they are the attacker, and, if they wish, may prevent any player fighting against them from using Orbital Strikes or any Super Heavy Flyer units. Spaceport: This is the only such facility on the planet, and is ideal as a forward base for aerial or low-orbit deployment of forces. Whoever controls the spaceport may place pins in any unoccupied territory, and may give any unit in their army the Deep Strike special rule (if the mission allows it) at 5 points per non-vehicle model or 20 points per vehicle model. South Campus: This area was the field base for the original Death Knights force on the planet, and remains their headquarters still. Located in the Tau University complex, the area has been heavily fortified against land and air assaults (and thus desecrated in the eyes of the Tau). Central Fortification Complex: The Steel Legion’s tech adepts constructed this large facility when they occupied the planet, but was never finished. It uses ancient technology in its main energy reactor, which has proven to be able to generate more power than even a Battle Barge, although it contains heretical technologies from the dark age of technology. The area is heavily fortified, but its internal facilities, namely several factories, mineshafts and a full field base, were not finished due to the warp storm. It is for this reason that the Death Knights so value this world: if they could master this technology, they could gain a real advantage over other Imperial forces and greatly expand their realm. Necron Beachhead: Unlike the other forces’ landing areas, the Necrons set up only minimal fortifications in the form of Gauss emplacements and other nefarious devices. Instead, they set up a massive portal, housed in a structure resembling a Monolith. This portal supplies all the troops needed by the Necron army for their crusade to purge this world. They have also begun excavating tunnel complexes, one of which houses this portal. It is evident that this will be turned into a Tomb world should the Necrons emerge victorious. Tau Beachhead: The Tau, in a rare deviation from standard tactical philosophy, actually put quite extensive fortifications around there landing zone. These fortifications are perfectly suited for the frontier guard’s tactics, suits and tanks zipping in and out of cover while broadsides and fire warriors provide heavy support fire. Custodes LZ: Similar to the Death Knights field base, this area is well fortified, but since it is a less-developed area, it relies more heavily on outlying positions and artillery support for defense than direct firepower. The Custodes have set up multiple teleport homers and Drop Pod landing zones to receive reinforcements form orbit. Port District, Junction, and Railways: Any one of these areas, taken alone, is not very important compared to the other key locations. However, together, they are links in the planet’s trade network, and would allow for easy deployment of forces to forward areas. Also, the planet’s Steel Legion occupiers could not move their spare military equipment off-world before the warp storm; most of it is still cached at these chokepoints into and out of the region. If a player controls more than one of these locations, they get bonus victory points equal to the number of these territories controlled squared (4 for controlling two, 9 for controlling three, and a whopping 16 for controlling all four). Armies: Death Knights: It was Captain Scott, the leader of the Death Knights 3rd Company, who volunteered to be the company to claim the world of Celes II, even though the 3rd Company is below half strength after fighting to stop Abaddon’s 13th Black Crusade. However, as the company is brought back to full strength at the Chapter’s Fortress-Monastery, new reinforcements are brought in almost continuously to aid the war effort. However, the company still would not have enough strength to even contest the planet if not for two factors. First, the 10th company, although greatly weakened, still maintains a small presence on this world, and aids Captain Scott’s forces by performing Guerrilla warfare, raiding enemy positions and misdirecting enemy troops. Second, Captain Scott, through both gratitude for his bravery and his great political influence, was able to secure The Clenched Fist to fight alongside his space forces. The Clenched Fist is one of only two Battleforges controlled by the Death Knights chapter. These vessels, variants of the Battle Barge class of vessels, replace many of their weapons systems and half of their troop capacity for a small manufacturing plant. This is essentially a compact Forgeworld. In fact, thanks to this facility, the Death Knights 3rd Company actually has almost as many vehicles available as it does soldiers, including no less than five Land Raiders! It is largely thanks to this vessel that the Death Knights have proven such a potent force in this battle. Tau Frontier Guard: The Tau commander Shas’o “Nobody Loves Me,” when told he was to be assigned to this world, responded with his characteristic sigh and ‘Yes, sir.’ By now used to being assigned to the ass end of the Empire on missions, Shas’o NLM got his name from his lack of political skill or connections; he is the closest thing the Tau Empire has to a scapegoat. Although one of the most skilled Battlesuit pilots in the Empire, he remains a relatively unimportant figure in their politics. Still, he is a loyal warrior, and his tactics, while questionable, are often quite successful where conventional Mont’ka or Kauyon tactics might have failed. However, after suffering considerable losses in his last battle (a marginally successful engagement with Tyranids), his forces on the planet are, while not particularly small, lacking in diversity. Although sufficient Fire Warriors and Armored units (tanks and suits) are available, other forces are at a premium, which has proven a great annoyance to Shas’o NLM. Adeptus Custodes: Captain Ignatus, leader of the Adeptus Custodes 4th Company, has always been known as the boldest commander of the Custodes “Chapter”. While out on a training exercise, he heard of the nearby conflict on Celes II, and decided to “spice up” the training procedures. After the world was declared Purgatus, however, he gave an inspiring speech about “delivering the Emperor’s justice unto his foes,” be they traitor, xeno or…more xenos. He and his men are now adamant that they will leave this world only to turn it into a smoldering ruin from orbit. Necrons: Little is known about these alien’s motives on Celes II, not even amongst themselves. However, as far as anyone can surmise, they are here for two reasons, dispatched by one C’tan or another. First, the recovery of an ancient piece of Necron technology, a phylactery that, among other things, can convert Pariahs, Scarabs or the like to allow for self-regeneration. The implications of such an artifact falling into Necron hands are enormous, and all other forces involved in this battle have agreed that, whatever else happens, this artifact must be found and destroyed before the Necrons secure it. Secondly, the Necrons are apparently attempting to convert Celes II into a tomb world, and have begun massive excavation and construction efforts. Why they are doing this is unknown, but it is theorized that they need to do this to find and use the Phylactery.