DA army -1 reply

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x_beowolf_x1

I Bear the Word

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13th April 2006

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#1 12 years ago

well im thinking of starting a DA army, and since you can only have one hq, i would like suggestions if i should get azreal, ezekiel, or the chaplain (forgot his name)




DemonicSarge

We are legion

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4th August 2006

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#2 12 years ago

Uhhh lets see I like that raven wing guy casue he looks bad ass and the raven wing army is really fast, or the Deathwing termanator army.




Doomseekers

Got milk?

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26th January 2006

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#3 12 years ago

You can have 2 HQ choices.........




Vasili

Lurking.

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2nd October 2006

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#4 12 years ago

Yes you can have two. And why Special Charcters?. There quite a waste of points and you can make a normal commander harder.




x_beowolf_x1

I Bear the Word

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13th April 2006

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#5 12 years ago

oh you can have 2, well thats cool, and how would i make that "normal" commander? just make a regular commander? but wouldnt the special characters be much more better fighting wise?




B3ta

The forums staffers think I'm Cool

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22nd April 2004

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#6 12 years ago

No, I've not played TT for a while but if my memory serves you use the SM codex for the Comander profile and just give him loads of cool gear that would make him very clearly better, I mean Special charcters can be killed with enough Heavy Bloter (or Other army equals) Working it out. You have to level it up unless the Special has some speical rule that you can abuse becuase of either a loop hole in the rules or just because they are desgined for fighting the army you are fighting tis not worth it. If your going to be DA, you go with two tactics. Terminator Deathwings armed to the teeth and then deepstrike in attack the week squads and then go a large group (2 or 3 squads to attack hard ones) The have a harden Cmdr useing the profile from the SM codex for Cmdr. But you may want 2 check that on the Gamesworkshop website. In Short just go with a deathwing army and rip your enemy to pieces. Not my sytle but it works.