ATI's Temporal FSAA (full scene anti-aliasing) 7 replies

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BaTuMaN

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12th July 2004

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#1 16 years ago

thought you guys might be interested: http://graphics.tomshardware.com/graphic/20040504/ati-x800-08.html I wonder if it's included in the 9600XT (my card) it is in the new drivers. (4.7)




Element1

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9th July 2004

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#2 16 years ago

"With the introduction of the X800 series, ATi now finally makes use of this feature."

Nope, sorry. :D




BaTuMaN

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#3 16 years ago

but in the control panel it says it's enabled, just found out (or at least i can enable it)

:)




Element1

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#4 16 years ago

Interesting. I only skimmed over the article, what difference does this make over standard AA? Can you notice it in-game? Although, I do know some newer driver features can be enabled, but don't really take effect. My card only supports 4xAA but I can take the slider up to 6.




BaTuMaN

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#5 16 years ago

I have not tried it yet. I'll call ATI to see if it is enabled in the 9600XT




BaTuMaN

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#6 16 years ago

yes, there is a difference, i benchmarked and there was an impact on performance.




succorso

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#7 16 years ago

I tried it- benchmarked higher, yea, but I couldnt really tell any difference in CoD




BaTuMaN

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#8 16 years ago

benchmarked higher?! you mean lower!