Game engines 23 replies

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Queef Richards

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2nd October 2005

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#1 8 years ago

Lately, they've been of interest to me. So, I decided to start a discussion about them.

Talk about the best ones, easiest to mod, your favorite, coolest looking ones, etc.

To get the ball rolling, what do yall think of Source? Eh or neh?




Mastershroom VIP Member

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#2 8 years ago

I love Source. Granted, it's not perfect (epic load times in HL2, anyone?), but even by today's standards it's capable of some seriously beautiful stuff. From what I've read, it's quite modular, which is how new features keep getting added to successive iterations of the engine, like HDR lighting in Episode One, and multi-core optimization in Left 4 Dead, which was then retroactively added to Team Fortress 2. And for all that, it runs really well on even some pretty anemic hardware.

Another engine I like is id Tech 3, aka the Quake III engine. It's also not without its flaws (framerate-dependent jumping, for example), but it's also proven to be quite versatile over the years. Older games like Medal of Honor: Allied Assault and the original Call of Duty came from this engine, but the current engines for Call of Duty 4 and Modern Warfare 2 are also based on this engine, although heavily tweaked and modified. And like Source, it's very resource-efficient. I can comfortably play Modern Warfare 2 on my netbook with an Atom CPU and nVidia ION graphics (based on the 9400M GT).




*The.Doctor

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#3 8 years ago

I think Quake 3 is by far the most successful and widely used game engine by far. Not just in its original form, but with all the tweaked and heavy reworked variants that have been made, or are still being made. I also like the Unreal 3 engine, it can create some amazingly detailed and beautiful graphics (just look at Mass Effect 1 & 2 for example).




Guest

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#4 8 years ago

Source is a heavily modified ID tech3 engine :) It also looks great.




Mastershroom VIP Member

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#5 8 years ago

I'm not too fond of the Unreal 3 engine. It doesn't even look all that great, and it runs like crap even on decent hardware (my desktop with a 2.7GHz Core 2 Duo, 4GB DDR2 and 8800GT stutters with UT3 at 1680x1050). And games that are based on it generally suck too, like America's Army 3, and even Borderlands, with its ultra-simple graphics.




Junk angel

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#6 8 years ago

To be honest ME 2 runs pretty well on UE3 (once you get past the multicore bug)

As to engines that I really llike. Well relic's essence engine, and ea's SAGE that was used in generals. (though it wasn't until mods that people could see just how well that one could look)

As to source - I really abhor one thing on it - the way it handles materials. A) Proprietary format b) In VMT material clarification




Adrian Ţrumpeş Forum Mod

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#7 8 years ago
*The.Doctor;5242023I think Quake 3 is by far the most successful and widely used game engine by far. Not just in its original form, but with all the tweaked and heavy reworked variants that have been made, or are still being made.

Couldn't have said it better myself.


"I'd shush her zephyr." ~ Zephyr.



*The.Doctor

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#8 8 years ago
Junk angel;5242148To be honest ME 2 runs pretty well on UE3 (once you get past the multicore bug)

Multicore bug? Haven't heard about that.

ME2 runs pretty well for me. I run it at 1920x1080, max settings, with 4x AA / 16x AF and i get 40-60fps depending on the location. That's with a 3.8Ghz quad-core, 4GB ram, and a 4870 1GB.




Junk angel

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#9 8 years ago

*The.Doctor;5242496Multicore bug? Haven't heard about that.

ME2 runs pretty well for me. I run it at 1920x1080, max settings, with 4x AA / 16x AF and i get 40-60fps depending on the location. That's with a 3.8Ghz quad-core, 4GB ram, and a 4870 1GB.

It screams and wails on some multicores and loading times are ten times as long (taking a few minutes to stroll trough the normandy is pretty annoying)

It can usually be fixed by assgining affinity to one core and then then reassigning it to two again.

Seems a bug that happens in the UE3 engine pretty commonly.




Mastershroom VIP Member

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#10 8 years ago

That's because it's a shitty Xbox engine, courtesy of Epic.