Interfacing a Wiimote with the computer. 7 replies

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#1 9 years ago

I'm wondering if anyone has any idea where to start with interfacing the Wiimote with a PC. I know first and foremost I need a blue-tooth jack of some kind, so mostly I'm wondering about the software end. Has anyone here done this?




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Modern Warfare

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#2 9 years ago

If you mean being able to use a Wiimote on PC games, not possible. The game itself has to be written for such a device. The closest thing to it is a cross platform motion sensing controller made by In2Games in the UK called the Fusion.

The Fusion is actually the most advanced motion sensing controller out there using both the typical infrared AND ultrasonic technology to more precisely map 3D space. It's a lot like the blue/green screen tech used in movies.

However, the biggest caveat to this device is it's made by a 3rd party company vs Sony, MS, Nintendo, etc, so they don't have the clout like those others do to have lots of developers write games for it.

Fall of 2010 MS will be launching Natal, an accessory motion sensing device for the 360. However I really fear Natal will severely dumb down games, perhaps even more so than the Wiimote did because they are totally eliminating the controller. That's right, the device actually maps 48 points on your body and YOU become the controller.

Now some might think this is cool tech, but does it fit video gaming as we know it? Video gaming has always fallen into it's own niche because many of the games take good reflexes and timing to play well. Take away the controller and add the marketing philosophy "anyone can play it" (as MS has stated) and what you have is dumbed down games.

I have mixed feelings about motion sensing. If done the way In2Games has approached it using the motion sensing primarily for look and aim and retaining all the buttons of a controller for the rest, you retain the challenge video games can offer and all the functions multiple buttons can actuate.




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#3 9 years ago

There is some open source software that allows you to use the Wii remote as cheap replacement for TrackIR. Welcome to the FreeTrack website




War Hawk

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#4 9 years ago

I tried it with TF2, but it was far inferior to the mouse/keyboard. It's still fun to browse the internet with it though :)

You'll need to download a program called GlovePie here: Carl.Kenner - GlovePIE download It's a scripting tool that tells the wiimote how to behave. People write tons of scripts for it. This is the script you'll need to use the Wiimote as a mouse: http://www.vkapadia.com/wii/WiiMouse%20IR.PIE

You'll also need a working sensor bar from your Wii. You can buy a wireless one (best idea), make your own, or power up your Wii next to your computer and use that to power your original sensor bar.

It's been a long time since I've done this, but there's a few website with great info. Here's a few more links that are probably a lot more helpful than me. A summary of Windows Bluetooth Stacks & their connection - Update 21-1-2009

Johnny Chung Lee - Projects - Wii (he has some awesome projects once you get up and running)

Main Page - Wiimote Wiki




ikyojo

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#5 9 years ago

Yes it is possible a friend did it on a mac but u might want to make and ir thingy so your can point your mosue with the wii mote quite fun imo:)




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#6 9 years ago

War Hawk;4956892I tried it with TF2, but it was far inferior to the mouse/keyboard. It's still fun to browse the internet with it though :)

You'll need to download a program called GlovePie here: Carl.Kenner - GlovePIE download It's a scripting tool that tells the wiimote how to behave. People write tons of scripts for it. This is the script you'll need to use the Wiimote as a mouse: http://www.vkapadia.com/wii/WiiMouse%20IR.PIE

You'll also need a working sensor bar from your Wii. You can buy a wireless one (best idea), make your own, or power up your Wii next to your computer and use that to power your original sensor bar.

It's been a long time since I've done this, but there's a few website with great info. Here's a few more links that are probably a lot more helpful than me. A summary of Windows Bluetooth Stacks & their connection - Update 21-1-2009

Johnny Chung Lee - Projects - Wii (he has some awesome projects once you get up and running)

Main Page - Wiimote Wiki

This is mostly what I was looking for, thanks a bunch, lots of great links. I figured using it with a game might be pretty crappy, but I was interested in the possibility of using it as a mouse, or just for fun.




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#7 9 years ago
MrFancypants;4956799There is some open source software that allows you to use the Wii remote as cheap replacement for TrackIR. Welcome to the FreeTrack website

That is not the same as getting the entire remote's functions in a PC game though, and even if there's an emulator that allows you to, it would handle like crap compared to using it in a made for Wii game.

We had lengthy discussions about this type of thing on a forum concerning KB/M adapters for the 360 and PS3. In each case the best ones were made with the XIM device and had zero lag.

The end result was it only worked well in a few console games that were written to play well on KB/M, like CoD and Halo. Keep in mind, the XIM based adapters are THE best available too, and programmable to account for mini toggle dead zones.

The problem is, games at the development stage are designed primarily for one specific type of controller. That's why it's so important for PC ported games to be carefully developed as far as getting their own control set.

There will never be easy and/or effective ways to adapt any controller to a game it was not designed for. It all happens at the game development end.




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#8 9 years ago
ikyojo;4956904Yes it is possible a friend did it on a mac but u might want to make and ir thingy so your can point your mosue with the wii mote quite fun imo:)

You said the M word :Puzzled:


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