X79 - Meh 15 replies

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*Daedalus

A Phoenix from the ashes

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18th April 2006

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#1 7 years ago

AnandTech HardOCP Legit Reviews ExtremeTech Hot Hardware TweakTown Hardware Canucks Guru3D

Doesn't look to be fantastically ground-breaking in the least. The only place where it is decent is in memory bandwidth, which is all but pointless for the vast majority of applications. Where it looks to be, well, pretty terrible to be honest, is power consumption: 400+W @ 5.0GHz load.




Supa

People say I post too much

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1st April 2009

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#2 7 years ago

I was expecting one of these threads when I got home today...

I wasn't looking for huge technological breaks in such a short amount of time, and upgrading the same architecture and chipset is what it is; only upgrading.

I'll most likely end up waiting for Ivy Bridge before my next upgrade. From what I've heard, they have decided to not include PCI 3.0 with the first revision of Ivy Bridge motherboards, so I don't know exactly what will happen.




>Omen<

Modern Warfare

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1st January 2005

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#3 7 years ago

I'm seeing X79 MBs that will launch at $280 that don't even have Pci-Ex 3.0 or more than 2 SATA III ports, and no Smart Response SSD caching. There are $190 Z68 MBs right now that have Pci-Ex 3.0, 4 SATA III ports and Smart Response.

There will no doubt be a lot of people preferring 1155 to 2011. It seems what many were speculating is true that their budget platform is becoming the gaming platform and the enthusiast platform a workstation platform.

IMO with 1155 you get the best of both worlds. It supports both Sandy Bridge and Ivy Bridge if you go Z68, has plenty support for upcoming GPUs and state of the art storage drives, and yet it can boost system and app performance up to 40% with SSD caching.




*Daedalus

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#4 7 years ago

If I upgrade at all in 2012, it'll be to Ivy Bridge. I might just end up sticking with X58 until something else comes along. Too early to tell at the moment, for me at least.




Supa

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#5 7 years ago

Indeed, my 950 has done a great job of running most games out right now. What's holding me back is graphics, which I will be my first upgrade - having heard that announcement that PCI 3.0 won't be included with SB-E and probably won't be included in the first revision of IB, I feel safer and safer getting a 580 and putting them in SLI when I do indeed need more power.

Things working in my favor are just that, and the fact that DX11 is just now being the normal means of in-game rendering, so we most likely won't be seeing huge strives with any form of DX12 for at least a couple of years.




Mastershroom VIP Member

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#6 7 years ago

Supa;5585499Indeed, my 950 has done a great job of running most games out right now. What's holding me back is graphics, which I will be my first upgrade - having heard that announcement that PCI 3.0 won't be included with SB-E and probably won't be included in the first revision of IB, I feel safer and safer getting a 580 and putting them in SLI when I do indeed need more power.

Things working in my favor are just that, and the fact that DX11 is just now being the normal means of in-game rendering, so we most likely won't be seeing huge strives with any form of DX12 for at least a couple of years.

The GTX 580 will definitely not let you down. My single one blew away BF3, Skyrim and everything else I threw at it...just hope yours lasts longer than mine did; one week of use isn't a very good lifespan. =p And SLI will bring it back to life a long while down the road when a single card no longer cuts it like it used to.




*Daedalus

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#7 7 years ago

I can attest to that as well. A 580 will struggle* slightly in games like Metro2033 at 19x12, but in the vast majority of games it's excellent. (Including BF3, and Skyrim as Matershroom pointed out)

*Struggle = unable to maintain a constant framerate of 60FPS or more.




Mastershroom VIP Member

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#8 7 years ago

And to that point, I don't think there is a single GPU in existence yet that can max out Metro 2033 at high resolution with consistent 60+ frame rates. =p That said, that's a game that scales very well and still looks good and performs much better at lower settings.




Supa

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#9 7 years ago

*Daedalus;5585689I can attest to that as well. A 580 will struggle* slightly in games like Metro2033 at 19x12, but in the vast majority of games it's excellent. (Including BF3, and Skyrim as Matershroom pointed out)

*Struggle = unable to maintain a constant framerate of 60FPS or more.

Yeah, I figured since my rig struggled pretty bad at Metro 2033 itself. I was dropping to about 43fps minimum on maximum settings (AFx16 AAx4 1920x1080).

The two reasons I personally have been waiting for the 580 is Black Friday, and because I'm thinking there might be problems with either my motherboard or my power supply. Although, if I have the 580 and shit is still running terribly I can always send that back and start to slowly RMA everything else. :P

Sounds like my diabolical plan will work then. Guess I gotta wait to see how Ivy Bridge performs, since CPU/motherboard was my next upgrade, after the GPU.




>Omen<

Modern Warfare

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#10 7 years ago

With Metro you can always use the user.cfg edit trick to get max textures without all the blur effects employed on max settings. Hopefully with that you'd at least be averaging over 40 FPS @ 1920 in laggy spots like Biomass on a 580. Anything below 35 FPS is too laggy, but it's far better than Dead Island when playing at sub 60 frame rates, and esp sub 50 or 40. In Dead Island you want to stay well above 60, but fortunately it does so even on a GTS 250 with max settings.

As much as I love the atmosphere, intense firefights and graphic realism of Metro, I couldn't help come away from it feeling it's very linear, scripted and contrived. I played through and beat it on all 3 difficulty levels without spending a single military cartridge on upgrades or weapons. In fact I firmly believe you're actually better off saving them as ammo for Biomass and the dash to the tower, where you have to kill quickly or be killed. There's also plenty of pneumatic pickup weapons along the way if you want to kill with stealth, and throwing knives are reusable. This somewhat negates the need or practicality of the game's monetary system.

There's also too many opportunities to just rush past monsters, and their animation is rather slow and clumsy. I was actually killing a lot of them with just the knife, even on Hard. That said, I'll still be interested in playing Last Light. I just hope they address some of these issues.




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