Your Video Game Recording Process 8 replies

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#1 6 years ago

Basically, I want to know how different people record their videos. Lately I've been doing mine and have been realizing that after a certain point, I have to stop playing because the same program I use to record my commentary is the same program I use to render the file. And depending on how long rendering takes, I could mean that I can't play for 45 minutes to 1 hour because I have to wait for it to finish. So Basically I just want to hear all of your suggestions of how you all record and eventually upload videos.

Just so I have something useful to others, and if anyone would like to help, I'll start with mine :

1. Recording videos with my HD PVR. 2. While recording I turn on Sony Vegas and use that to capture my audio. 3. After about 15-30 minutes, I end my video and upload my video to Sony Vegas. 4. I then render my video to 720p and depending on how long the video is, it could take up to 45-60 minutes.

The only problem with my method though is like I said, for 45-60 I have to completely stop playing to wait for it render. Sometimes I just wish I can play for a few hours, pause to end the video, then keep going and then break my videos a part so when I upload them it's not just one huge video. But any ideas on a faster way would be nice. Thanks for future replies!




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#2 6 years ago

First off, you didn't even say whether you're playing on console or PC, it matters a lot as far as recording options. Secondly, there's a fairly new capture program out now if you're on PC that is better than Fraps. You can virtually record lag free by just using more than one HDD via it's RawCap mode. It can also record two audio streams simultaneously, which is great for those whom record commentary over video and prefer to mix and edit it separately.

Here's a great DxTory guide made by a user: Dxtory Tutorial - A better way to record on PC - YouTube




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#3 6 years ago

I don't do this a lot, but I've tended to do this, for both Xbox or PC;

VGA-out to a VGA-YPbBr converter, run that into my DVD recorder, and then use that to record the video. The reason I do this is because it means no extra work on the part of the machine doing the gaming (in the PC's case) - the result while not true HD is of high quality, specially for YouTube - and I can then take the footage off the DVD and mix it in something like Premiere for adding voiceover, etc.

Not practical for everyone but certainly one way to do it. I like the fact it does mean 0% extra CPU usage while maintaining a high quality capture.


Danny King | Community Manager | GameFront.com



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#4 6 years ago

Fraps Re-render in Sony Vegas Upload

Three steps, that's it. My PC handles Fraps recording at 1080 which is a good thing. I am also able to use the computer while rendering, though I prefer not to play games then, I also record 2-4 hours of content in one sitting so I got enough to upload~




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#5 6 years ago

Fraps was king in it's day, but not any more. They're going to have to make major changes if they want to compete with DxTory. I can record games like Metro 2033 in 720p with no lag on a mere GTS 250 with DxTory. With Fraps there's no way I'd be able to do that. It also has way more features than Fraps and only costs a little bit more.




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#6 6 years ago

I've tried so many ways and programs. The best one so far that I've been using to record BF3 on PC is DxTroy, like others mentioned. With that program you can select where exactly to save the recording. So it's highly recommended you do that onto another hard drive or external one. I use a crappy 5400 RPM 400GB hard drive and it works great, only a couple FPS drop!




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#7 6 years ago

Dxtory is currently the best program out. It doesn't dump all of it's power needs on the processor/video card, which gives them some breathing room to not only record, but perform as necessary.

Allows you to use multiple hard drives, which takes more stress off the video card, memory and processor.

1. Find optimal settings 2. Record in Dxtory with necessary settings to compensate for needed framerate (games with built-in demo recording like League of Legends, or Modern Warfare back in the day I would record over at 30fps, however most games have halted use of this sort of feature) 3. Copy/Pasta into Sony Vegas/Premiere Pro (doesn't matter what you use, they're both good from my experiences) [Optional] 4. Crop/finish editing in After Effects (I did this because I used Premiere, which has constraints on video cropping, AE does not) 5. Find optimal rendering settings using samples 6. Render/Upload to YouTube

Really as easy as that. I can't comment on console recording because I don't own a console and would probably never upload gameplay footage of me playing any console only game.




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#8 6 years ago

For gaming you can use ''Fraps'' Quality depends on your pc. After that just render it & upload You can render with sony vegas but i use camtasia works for me.




>Omen<

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#9 6 years ago
mnracejs;5633432For gaming you can use ''Fraps'' Quality depends on your pc. After that just render it & upload You can render with sony vegas but i use camtasia works for me.

For anyone that doesn't already own Fraps, and even for those whom do but don't have good enough spec to run it without lag, it's pointless to buy or use it anymore really, esp since DxTory only costs about $5 more.

Lets look at the facts:

1. Fraps restricts gameplay FPS to that of capture FPS, DxTory doesn't. 2. Fraps uses only the GPU and CPU. DxTory employs Distribution HDD Writing to allow more than one HDD to write the file simultaneously, resulting in lag free gameplay even on mediocre spec. 3. Fraps can only record one audio stream, DxTory can record two, which is extremely useful for video commentary or mp voice chat. 4. Fraps can only output to full or half of the res you capture at. DxTory can output to any res you choose. 5. Fraps has no on the fly cropping feature, DxTory does, and with various background colors. 6. Fraps has no built in FPS limiter, DxTory does. 7. Fraps has no built in AVI fixing tool, DxTory does. 8. Fraps has no bulit in AVI muxing tool, DxTory does. 9. Fraps only captures uncompressed audio/video. DxTory can use a multitude of audio/video codecs to compress on the fly, and has a few preset compression levels of it's own codec built it.

All this and only $5 more. DxTory is clearly the winner, hands down, and that's coming from someone whom has made videos with Game Cam, Play Claw, and TONS with Fraps. I used to recommend Fraps, not anymore.