2 movers help plz -1 reply

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JuMpY gUy

I'm too cool to Post

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21st December 2002

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#1 15 years ago

Hi,

I built 2 movers into a map, 1 is button op and works fine, the other is supposed to be triggered by player movement, I have 2 trigger boxes which I tried to make act like a button, 1 box starts mover, 2 box returns mover, but cant get it happenin

am I heading in the right direction here - any help appreciated or anyone know of a 2 mover tutorial ?

heres the bit I added to the script for the triggered mover *** train_1 { spawn { accum 1 set 0 } trigger move_forward { accum 1 abort_if_not_equal 0 gotomarker train_1_forward 64 wait trigger t_box1 accum 1 set 1 } trigger move_back { accum 1 abort_if_not_equal 1 gotomarker train_1_back 64 wait trigger t_box2 accum 1 set 0 }

thanks :)




omnix32

The forums staffers think I'm Cool

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11th February 2002

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#2 15 years ago

Scripting questions are hard to fix on a forum, as each script is different for the map being made. I would recheck your entity setup and make sure the values are correct. You have one working so the other should work also. Most peeps do not understand script movers.