I have posted before about Invisable Walls
I have tried all suggestions from previous posts--- this is being a pain in the a$$
my walls keep turning invisable--- i am not using CGS subtract on them They are not Overlapping any places-- i am getting so frustrated with rebuilding my walls over and over to make them visible but nothing works-- i am using a 1.3ghz system to map and GTKRadient 1.2.9 and sometimes when i open a previous map it has sections deleted from it- i think that GTK is doing this (am not sure someone please give me some info)
i have tried everything and after countless time on a map then a wall or 2 disapears its frustrating as he||
Any Help Is Appreciated
I think I know what you mean. I'd take a guess to say you are editting your brushes by it's nodes to create a more complex shape? I think you'll find that if you start moving more than a couple of a brush's nodes about you will risk the chance of gettig these "invisible" walls.
I have had this prob and found a solution that seems to have worked so far.
I had a cube brush and was manipulating it to make a slope. What I did was create two brushes with 3 sides and make the slope out of these two brushes instead of just the one four-sided brush.
Everything in the map is split down in to triangular surfaces. So look at the visible face of your "dissapearing" square brush and imagine it split in to two seperate triangular brushes. Then build the face out of these. Sorry it's a bit hard to explain, if you can't figure out what I mean, send me a PM and I'll email a simple example .map to you.
your talking about making shapes from triangle peices-- like the Terrain is made-Not Squaes but triangles
that sounds like it might work but its so darned time consuming
Can we Ever Expect To See A Better Version Of GTK-- witohut all these bugs and problems
THX for info
on a second note--- the wall that is disapearing is actually a straight piece of wall-- it just keeps disapearing-- but i can try the triangle
The only thing that I have seen cause this with non-complex structural brushes is certain video cards. Most noticable with ATI cards. simple fix would be to update the drivers for the card as I had the same problem. Also were up to GTKRadiant 1.2.10 and its good to keep updated as newer versions fix these types of problems.