I need help with running my map -1 reply

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Wildthing

I'm too cool to Post

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13th November 2002

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#1 15 years ago

After I compile my map I try to run it in wolfcompile. When i run the map it opens Return To Castle Wolfenstein to run the map, but it don't run the map instead it gives me this error

SV_SetBrushModel: NuLL

I can't find any reference to it anywhere and I would be grateful for any help anyone can give me.

Thanks




cheathunter

Addicted to GF

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20th October 2002

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#2 15 years ago

go to WWW.rtcw.co.uk then go to forums then go to search and search your error they will have it!




Wildthing

I'm too cool to Post

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13th November 2002

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#3 15 years ago

no go man, they didn't have anything there on this




omnix32

The forums staffers think I'm Cool

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11th February 2002

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#4 15 years ago

This normally means that you have a bad texture reference. Such as an entity that had gotten textured that should not be textured. origin brushes are famous for this. Check your map for any funny texturing. Remember i said this normaly means. So check your models, ect.....