textures bleed through fog. how do i fix -1 reply

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BIG BAD WOLF

Slightly cooler than a n00b

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16th July 2002

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#1 17 years ago

Hi i have a problem with objects with certain textures that bleed though fog. For instance, from a far distance (further then the distance to opaque on the fog) you can see water and a few other textures through the fog. :uhm: Ive tryed messing with the shaders and stuff. If anyone can give me some advice on this or need more detail, please reply!!




omnix32

The forums staffers think I'm Cool

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11th February 2002

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#2 17 years ago

fog your level with a sky that has a fog pram or use q3map2.........




BIG BAD WOLF

Slightly cooler than a n00b

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16th July 2002

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#3 17 years ago

aaah yes. ive ran into a problem with that eirler. i ahve a shader that makes it snow in my level. when using a sky made fog, it whites out the screen after a short distance. if you would like some screenshots go to www.cause-of-death.com/01gallery.html.