x,y,z coordinates? -1 reply

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althor1138

Slightly cooler than a n00b

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26th July 2002

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#1 16 years ago

is there any way to manually put in the x,y,and z numbers in feet, such as in autocad, instead of just dragging a box and guessing what size it is? It would be nice to use feet instead of "units" also. What is the size of a unit in relation to inches or feet anyway?




MaXMaD

I'm too cool to Post

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4th June 2002

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#2 16 years ago

feet!!! how about milimeter or cm?? Its a question of costume. Once u get used to units, it flows. quote: "Player Dimensions Model size: The player model's actual size is a bounding box 30 units by 30 units square with a height of 56 units. In the game world, eight units roughly equal one foot (30.5 cm). From this, we deduce that the characters are a heroic 7 feet tall (2.13 meters)." More on the qRadiant manual.




BIG BAD WOLF

Slightly cooler than a n00b

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16th July 2002

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#3 16 years ago

i you have a working map that u designed, make a box about the size of the character(one that you can just barly see over)then count the units of the box. say that the character in the game is approximatly 6 feet high and devide 6 into the number of units. thats the best way i can think of but feet dont realy matter in the game cause its not accurate as to feet and such.