1.2 patch Causing Lockup -1 reply

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d4kk4-d4kk4

I'm too cool to Post

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17th November 2002

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#1 16 years ago

To cut a long story short, as soon as I installed the 1.2 Euro patch, the game ceased to work. It freezes as soon as the spawn interface is about to disappear and the game start.

Reinstalled game - ran without patch: works fine. Tweaked all in game settings, re-downloaded from different mirror - even went as far a O/S reinstall: still the same - game will run fine without 1.2 patch but freezes as soon as you are about to start playing, or after about 15 seconds even if I am still in the spawn menu.

Has anyone else had this?

All latest drivers for: PIII 1Ghz - ASUS TUA266 (133FSB) 512MB DDR gf4 ti4200 sb live! 1024 player

I have tried the renderer.allowrefreshrates fix and also installing 1.2 without first installing 1.1: no joy either time. I seem to have elminated every other possibility as all works OK for game unpatched but as soon as 1.2 is applied its lockup city.

Any help appreciated :)




AbblePC

I don't spend enough time here

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20th October 2002

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#2 16 years ago

Did you try the stuff in the readme associated with the 1.2 patch as far as video hardware or software rendering?

Rendering Optimization Billboard trees for GeForce 3-4. Hardware shadows on all cards (GeForce 1-4). Hardware skinning on animated meshes (wheels, flags, soldiers) (GeForce 3+ and hw vertexshaders cards). New option to put into videoDefault.con (if wanted) renderer.forceSwSkinning 1 (default is 0 = use hardware if available.)

Also sounds like you already have but make darn sure you have a non corrupt 1.2 patch to install.




d4kk4-d4kk4

I'm too cool to Post

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17th November 2002

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#3 16 years ago

d'oh. did skim it but didnt see that - will check it out now.

thanks very much :)




d4kk4-d4kk4

I'm too cool to Post

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17th November 2002

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#4 16 years ago

Nah - didnt work - just locked up on initial splash screen instead. Back to the drawing board :(