1.6 screws up my mod! -1 reply

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Slightly cooler than a n00b

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23rd June 2003

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#1 16 years ago

Can someone please tell me exactly what I have to do to convert my sound mod to 1.6? I put all the sounds in the correct .rfa's but it's as if my mod isn't even there when I play the game. I also have the free camera enable command in init.con and when I activate my mod it doesn't seem to have any effect. Is there something special I have to do to make everything compatible with 1.6?