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LedZep

ZoSo Freak

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11th November 2002

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#1 15 years ago

My card says it supports Fog effects, texture lighting, video textures, reflections, shadows, spotlights, LOD biasing and texture morphing. Is that the T&L yall are talkin about, becuz im pretty sure my card will run the game. Please someone tell me before i spend money on my new card. BTW its a 32mb ATI 128 Rage Fury Pro heres the fulls specs on it:

specifications System requirements Pentium III/II, AMD K6/Athlon or compatible with AGP 2X or AGP 4X/2X universal slot AGP 2.0 compliant Software requires CD-ROM drive DVD requires DVD drive (supported under Windows® 98/2000/Me)

Graphics Controller ATI RAGE 128 PRO™

RAMDAC 300 Mhz for flicker free display

Memory Configurations Windows® 2000 - click here for Windows 2000 FAQ Windows® 98 Windows® Me Windows® NT 4.0

Monitor Support CRT Monitor: 15-pin VGA connector TV/Video-out: S-Video and Composite (TV/Video-out versions only) Video-in: Composite (TV/Video-out/Video-in versions only)

Display support Register compatible with VGA BIOS compatible with VESA for super VGA DDC1/2b/2b+ monitor support VESA Display Power Management Support Separate horizontal and vertical synchronization at TTL levels

Video-in/Video-out Windows® 98, Windows® 2000 and Windows® Me NTSC output (PAL versions available) Composite, S-Video connectors

3D Acceleration Features OpenGL® ICD for Windows® NT 4.0 /98/Me DirectX®, Direct3D, DirectDraw Triangle Setup Engine Texture Cache Bilinear/Trilinear Filtering Line & Edge Anti-Aliasing Texture Compositing Texture Decompression Specular Highlights Perspectively Correct Texture Mapping Mip-Mapping Z-buffering and Double-buffering Fog effects, texture lighting, video textures, reflections, shadows, spotlights, LOD biasing and texture morphing




Bu-Fu

I want to be like the Admins

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24th November 2002

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#2 15 years ago

dude, its your vid card

bf BARLEY runs with 32mb of VidCard Mem

Russtle your self up AUS$100 and go out there and by a GF4 MM440 you will notice the diffrence




LedZep

ZoSo Freak

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11th November 2002

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#3 15 years ago

I am buyin a new one a ATI Radeon 128mb 9000 pro for 125.95. From where???? Ill never tell took me hours to find it that cheap. I just wanna know if my card can run it till then.




Chaos

Slightly cooler than a n00b

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1st December 2002

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#4 15 years ago

The 9000 pro 128mb is a good choice :rock: but until u get it u will not be able to run the game...like i said in a previous post i know alot of ppl that either have or had the exact same vid card as you do, and they have the same problem with the game and there is no way to fix it, 32mb is not good enough.




LedZep

ZoSo Freak

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11th November 2002

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#5 15 years ago

System Requirements

Minimum Configuration

Windows® XP, Windows Me, Windows 2000, Windows 98, (Windows NT and 95 are not supported)

500 MHz Intel® Pentium® or AMD Athlon™ processor

128 MB RAM

4x CD-ROM/DVD-ROM drive

1.2 GB free hard disk space plus space for saved games (additional space required for Windows swap-file and DirectX™ 8.1 installation)

32 MB video card which supports Transform & Lighting and with DirectX 8.1 compatible driver

DirectX 8.1 compatible sound card

Keyboard

Mouse

and note my card does support TL read my first post on this topic




Bu-Fu

I want to be like the Admins

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24th November 2002

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#6 15 years ago

Originally posted by LedZep System Requirements Minimum Configuration Windows® XP, Windows Me, Windows 2000, Windows 98, (Windows NT and 95 are not supported) 500 MHz Intel® Pentium® or AMD Athlon™ processor 128 MB RAM 4x CD-ROM/DVD-ROM drive 1.2 GB free hard disk space plus space for saved games (additional space required for Windows swap-file and DirectX™ 8.1 installation) 32 MB video card which supports Transform & Lighting and with DirectX 8.1 compatible driver DirectX 8.1 compatible sound card Keyboard Mouse and note my card does support TL read my first post on this topic

Year, its the MINIMUM

and belive me, YOU CANT play bf with 128mb of RAM, i play it on my Comp with 256 and it is jumppy as hell




apocalypse_kid

I would die without GF

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20th May 2002

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#7 15 years ago

hi LedZep,

Here are the 3D features of the Rage Pro 128, direct from ATI's website.

3D Acceleration Features OpenGL® ICD for Windows® NT 4.0 /98/Me DirectX®, Direct3D, DirectDraw Triangle Setup Engine Texture Cache Bilinear/Trilinear Filtering Line & Edge Anti-Aliasing Texture Compositing Texture Decompression Specular Highlights Perspectively Correct Texture Mapping Mip-Mapping Z-buffering and Double-buffering Fog effects, texture lighting, video textures, reflections, shadows, spotlights, LOD biasing and texture morphing

There is no mention of hardware T&L, here is the link in case you want to check it out yourself.

ATI Rage pro 128

The Hardware Transform and Lighting we are discussing was first introduced by Nvidia on the GeForce 256 vid card. It is a set of instructions built into the video chipset (GPU as they then dubbed it) that accelerates certain 3D features - and the first game that supported hardware T&L was Quake3, what you have supported on your card, and in fact on all 3D video cards previous to the introduction of hardware T&L, is software transform and lighting, where the work is carried out by the CPU on your computer and then the resultant calculations are passed to the video card through the AGP bus.

Here is the Nvidia white paper on the first hardware T&L if you want to research a bit more:

nvidia white paper

In it, it states:

In the pre-GPU era, walls for buildings and rooms were placed with the fewest details possible, which resulted in a 3D vacuum. This vacuum will now be filled by the GPU with the details of the real world: realistic furniture, appliances, lights, consumer items, clothing and vehicles. In short, the GPU world will approach what we see in the real world.

CPU power, which was previously held hostage to calculate the sparse pre-GPU world, will now be freed for other tasks, such as physics, inverse kinematics, sophisticated artificial intelligence etc. The combination of a GPU with a highly utilized CPU will enable a new class of user experience.

So all 3D vid cards support Transform and Lighting in software - which is why a lot of the older vid cards were able to run the demo - they had not yet implemented game engine support for Hardware T&L -with the full version, however, the Hardware T&L support was impemented - and the software T&L removed.

So yes, you are entirely correct, your vid card, in conjunction with your CPU! supports T&L, but your vid card does not support Hardware T&L. I hope this clears away any possible doubt about your vid cards inability to run BF1942.

If you have any more questions please feel free to ask them.

have fun

:cya: :cya: :cya:




LedZep

ZoSo Freak

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11th November 2002

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#8 15 years ago

Thank You :)