Great Powers, Dark Brotherhood Sanctuaries and Morrowind -1 reply

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VenJarden

-=XFS=- Revan

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3rd March 2003

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#1 12 years ago
  • Is it just me or is there any greater powers that are at all useful after level 6?
  • On one of the loading screens it says there are other Dark Brotherhood Sanctuaries in the cities, besides the one in Cheyindal. Is there? I haven't actually found any yet, unless I just haven't done enough quests.
  • Oblivion is the first Elder Scrolls game I have played. Upon reading reviews and stuff like that, it was saying that Oblivion was as good as Morrowind but with improvements. What things were different about Morrowind that makes Oblivion better? Is it worth getting, and would it be confusing playing it after Oblivion, or does it stand alone?



Cloud rulez!

My other name is My Other Name

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16th January 2006

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#2 12 years ago

Holy mother fuck,is your avatar a picture of an Animorph?!That series is like so fucking rare anymore.....but anyways to answer your questions here they are:

1.Yes,there are greater powers that are very useful even later on.Ever seen those red runed pillars that are similar to the blue ones which give you free summoned armor?Those are called doomstones,the counterparts to the blue ones.These give you very powerful greater powers,but most require you be at least a fame level of 50 or so.Two of the best are Skein of Magnus,which grants you a 15 point bonus to ALL of your magic skills for 120 seconds,and the other,Shield of Shezarr,offers a 20 yes 20 point bonus to block,armorer,light armor,and heavy armor skills,and even gives a 10% shield spell.I can't remember where the magnus stone is,but the Shezzar doomstone is just to the northwest down a small hill from Telepe as you look from the entrance.

2.There are other guild halls,but you can't actually go to them.There is a mod being worked on however that may involve visiting those sanctuaries.

3.All of the Elder Scrolls games are linked,with there even being a reference or two to the storyline of Morrowind in Oblivion.Also,it will effectively be less confusing playing morrowind after Oblivion,as you'll know more about the history if you've read some books in Oblivion.Overall,i'd say Morrowind is worth getting,but sure as hell not the xbox version,even if it packs both expansions and the original morrowind in one,the graphics are horrible,the frame rate chugs like you wouldn't believe,and the load times are unbearable.However the PC version is great with many good mods and crisp environments,though they obviously pale in comparison to oblivion.The only things you'll find that were nagged about and that Oblivion improved were travel,animations,quests and stuff like that.There is sadly only around 3 attack animations for the weapons in the game,chop,slash,and thrust i believe.The game world is also nearly 3 times bigger than Oblivions,making for a much less cramped feeling when you roam the world,even though there are tons of glitches in morrowind as compared to oblivion. Sadly there is no fast travel aside from Silt Striders,which you must pay to ride and they only take you so far,basically a lot like those subways in New York:uhoh:.

I hope those answer your questions well enough.




VenJarden

-=XFS=- Revan

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3rd March 2003

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#3 12 years ago

Yeah, it did.

I knew about the stones. There is one by Skingrad that gives you the ability to unlock hard locks. It's like the Warden key power. Of course, my lockpick skill is like 65, so I am alright.

I will most likely invest in Morrowind after I finish Oblivion. Think they'll make another after Oblivion?




StarWarsGeek

Melancholic.

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#4 12 years ago

probably beacase there are so many places in vanderfel that the series havent covered. also there are references to oblivion in morrowind. i dont have oblivion yet. i found a book in morrowind called "On Oblivion". so oblivion is like some demon dimension that hungers come from right?




Cloud rulez!

My other name is My Other Name

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#5 12 years ago

Not just hungers.Clannfears,deadra,liches(though technically liches are only caused by the powers of oblivion,they are not actually a type of daedra), and scamps all come from Oblivion.Even that beloved daedric wakizashi i used to use on my Morrowind player profile came from Oblivion's hellspawned forges.Oh and liches are a powerful wizard from any of the human races (this means argonians,khajiit,and orcs,as they are all offshoots of the human race) that have discovered how to use the powers of Oblivion and magic so well that they can turn themselves into lords of the dead and uber powerful necromancers.And Oblivion's (the game) liches are one of the highest level of enemies in the game,whereas Morrowind's are things you can probably handle at a mere single digit level.