Hello everyone, this is my second thread. Let's get started. Who out there thinks the video game violence issue is bull crap? I for one think the idea of video game violence affecting children and young adults is a steaming pile of bovine manure. All the tests have been flawed and Jack Thompson, the crusading lawyer, has helped pen many laws that have been shot down as unconstitutional. So parents, please don't forbid your kids to play M games. They're more likely to find a way to play and much more than they would have because the forbidden fruit is always the tastiest, even if it's rotting. What do you guys think? By the way, take a look at these statistics. Young adult crime is at an all time low in a decade. So is teenage violence. Tell me how I did please. Bureau of Justice Statistics Homicide trends in the U.S.: Age
Snipes With Artillery
22nd March 2005
Of course the issue is full of crap. It may desensitize people to violence, but it doesn't make the line between violence and nonviolence any blurrier, thinner, or less-incandescent.
Some games have just enough violence in them to let people relieve stress quickly. Other games have what may be deemed as excessive violence, but you have the option not to play them if you think of them as such. That is why I don't play Manhunt (well, aside from the repetitiveness of suffocating someone with a plastic bag)
Parents have the right to forbid their kids to play games the parents purchase if they want to. If the parents used common sense, they might think twice before giving in to their 8-year olds wish to play a game named after a felony. Apparently, these parents also don't have enough of a brain to read the package that has a label that clearly states "M for Mature", or realize that it is their fault for not being able to read it.
If someone acts out a video game, there's already a mental defect in the person, therefore I don't feel that the company that made the game should have to spend millions for lawsuits. Video games being muder simulators? Yeah, next thing you know, Ol' Jack Thompson is gonna sue Microsoft for their Flight Simulators. Someone might try to hijack a plane! And if violent video games are banned, then violent movies should be too, and pictures of violence, and books that contain any reference to violence. That means, Star Wars shall disappear, Indiana Jones, Terminators, and so many other movies. Childrens movies contain some violence, too, so many of those would have to be banned or censored, just for those scenes. Oh, what I'd give to watch Thompson try to shut down America's Army. . . Oh, the media! "Thompson takes on the Army." They'd have a feild day with that one. Mr. Thompson will never win compleately; even if he does shut down a few designing companies, he'll never win the crusade. I find it disturbing that he would even try, though. Why does he hate video games, what previous events may have caused his hatred? Your fellow Gamer, Katt
Resynchronizing with RealitySorry, You're Not a Winner
17th April 2006
I don't understand the argument that games are going "too far", (violence wise) when the movie industry has been pushing the limits for the past 40+ years.
It seems that movies, despite simply being entertainment, often use the "artform" excuse to get away with such films as Irreversible, which has far more brutal content than the likes of, for example, Manhunt.
The sooner games are accepted in mainstream society as a perfectly acceptable and valid form of entertainment, and not still branded with this stigma of a guilty pleasure that everyone enjoys but not everyone admits to enjoying, the sooner games can be on a level footing with films.
Video games are no longer kiddie plinky-plonky platformers where you jump on baddies' heads, they're a viable entertainment medium now and, much like there are films for kids and adults, there are games to suit all ages as well. They didn't ban Hostel 2 because it'd be offensive to children, did they?
Games aren't affecting children or their state of mind as much as the media claim. To be honest, not once have I ever been influenced by a game, nor have I really cared about how much "violence" is contained within the game. It is bull-crap to say that games are the only factor that affect the amount of anti-social behaviour there is around these days and if there's anyone to blame, it's not the game manufacturers, it's the parents.
Video games can and do affect your moods, just as much as music or movies. Saying that they don't is a lie, and doesn't help advance video games' place in society. That said, they only effect your mood as much as other forms of entertainment, so, going off of that, society has no right to persecute video games as much as they've done.
There is no way I'd let my child (if I had one) play an M-rated game. That's part of being a responsible parent. It's same that I wouldn't let them watch an R-rated movie. Granted, I'm not going to withhold it until their 18, but I certainly wouldn't be letting an 8-year-old play it either.
Now, as for violence in video games being the cause of "real life" violence, the way Thompson gives video games a loaded image is by taking everything out of context and withholding details. It's true that violence in a game can awaken some violent emotions in a person who is mentally unstable (same as music and movies...especially music). However, they make it out to be that every child who plays violent video games is going to go out and reenact what they see, which is absolutely ridiculous, obviously.
I am of the belief that video games can rarely, if ever, be considered the sole or even the primary cause of a violent action. For all the horror stories you hear about people re-enacting violent acts they see in video games or other media, the possibility that there might have been deeper, underlying psychological issues is completely glossed over, yet painfully obvious on closer inspection. Video games are merely a scapegoat. They are an easy target because they are frightening to those who have no experience or understanding of the medium of gaming in general. Anyone who does have such an understanding, not one colored by agenda-driven rhetoric or by their own misconsceptions, will have severe reservations in accepting the possibility that a video game could elicit violent tendencies in a normal, well-balanced individual, even a child. Although how good a family environment a child has could be seen as a factor in this. I wouldn't recommend letting young children play extremely violent games but I wouldn't make it an offense.
Of course you wouldn't give a super violent or sexually addled game to an eight year old. I'm just saying that, video game violence doesn't make mentally stable children go on a mass shooting spree. Emotionally disturbed men and women already have the seed of violence planted within them. Violent movies, music, and games water it.
By the way, video games are used as a foothold, if you will, for politicians. It's an easy target. Remember Arnold S. The 'Governator'? Remember all the violent movies he put out? That isn't growing up and learning from your mistakes. That's cheap and idiotic hypocrisy. I doubt if it's even sincere.
Snipes With Artillery
22nd March 2005
Violent entertainment doesn't water it. Movies and video games don't give you any applicable information to assist you in being a mass-murderer, nor do they encourage acting up outside of the game. Also, "of course you wouldn't give a violent or sexually addled video game to an eight year old?" That's why people were freaking out about the Hot Coffee Mod.
They shouldn't have given Grand Theft Auto to their horny eight year old.
Dullahan, I didn't know eight year olds were mature enough to do that...I thought their organs were still developing? In my opinion, stuff like GTA is a bit overboard. Yes, you says it's just a game, but I don't think clubbing civilians and cops and robbing people makes for a good game. Add in the overly-bleeding people, and you got a game that fell off into the deep end. Now, that is simply not acceptable in my opinion. If you're going to gut people, blow off their heads, and make them bleed all over, at least do it for a good reason, like in a WW2 game or something. Even then that's a bit much. Now, what I think is that games really don't have that kind of affect on a person's mind like these people make it out to be. It's embellished. What I think is that it doesn't do anything to an innocent first-time player. Eventually it might degrade to something where that's all you can think about, gutting more NPCs, or something, or watching that GTA unlockable sex scene all day long, but the only time it might have an affect is if the person playing already has ideas from before about killing ect., and would simply manipulate the methods used in the aforementioned game(s).