Aren't they cute? Look at this: http://www.amazon.co.uk/exec/obidos/ASIN/B00005NCEZ/ref=br_lf_vg_h__6/026-8212718-6094847 They still think they're going to finish it!
Hahahaha, I remember that I read about it in my PC Gamer from '98!
As the third customer comment so rightly points out, this is probably one of the most appropriately-named games in history...
If it is indeed a game yet. :confused:
Development Timeline 1997 * January: Prototype work started with the Quake engine. * April: Quake II engine purchase announced. * August/September: First screenshots released in PC Gamer.
1998 * May: First video footage of the game released at E3. * June 1998: 3D Realms announces switch to the Unreal_Engine. George Broussard predicts the transition will only take approximately six weeks. They later admit it took much longer than expected. 1999 * Late: 3D Realms announces upgrade to Unreal Tournament level tech. * December: Second batch of screenshots released showing the game on the Unreal Engine for the first time.  * Christmas: 3D Realms releases a Christmas Card suggesting DNF will be released in 2000.  2000 * Christmas: 3D Realms releases another Christmas Card suggesting DNF will be released in 2001. 
2001 * May: New video released for E3 showing the game in action with the new renderer and new content.
2003 * December: Take 2 expresses frustration with DNF development and expects it around the "end of '04 or the beginning of '05". "We’re hopeful that the team in Dallas will finish the project." 
2005 * October: The game is still not finished, but Amazon.co.uk says it will be released on December 2, 2005. . Amazon does note that "release dates are subject to change."
Heh, imagine if they released it and it turns out to be complete rubbish. That'd be hilarious!
:clap: I think they've switched to the Doom 3 engine now. Or at least, I think they're planning to. When you're taking so long that you have to completely re-do the graphics engine to keep up with the times, you know you're not going fast enough.
It doesn't matter how good it is, because we'll all be long dead and buried by the time it's released. I'd be surprised if the sun was still a yellow dwarf by then.
I didn't make it!
geez when will we get to play this game, it will be really bad iof its turns out bad.
I'm spending a year dead for tax reasons.
15th December 2002
I think they've switched to the Doom 3 engine now. Or at least, I think they're planning to. When you're taking so long that you have to completely re-do the graphics engine to keep up with the times, you know you're not going fast enough.
When your taking so long you have to redo the graphics engine once I consider that the sign of a game that will fail, but this would be what, the 4th engine?
Each time they change engines and with each year that goes by, the textures will need redoing, maps tweaking, features recoding, complete overhaul. By the time they make it to the DOOM 3 engine they'll want to move over to the Q4 engine.
By the time reaches any kind of completed level it'll be running on the Doom 10 engine or something like 3D holo projectors and the game will be completely lost in time.
Danny King | Editor-in-Chief | GameFront.com
I think this is probably part of their problem. They take too long tweaking things, and by the time they're almost ready to go they've taken so long that they need to update the graphics engine. Which is a monumental task in itself. By the time they've got it all set and ready they start tweaking again, and then the cycle continues...