Just some Renders 23 replies

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Admiral Donutz VIP Member

Wanna go Double Dutch?

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9th December 2003

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#1 11 years ago

Nothing to see here, just a bunch of renders I want to show to a friend.

Streetlanterns have been removed by now (they were removed some time before 1944??). The German FLAK tower ontopof the bridgekeepers house also needs editting. One of the Flak towers also has been removed and needs to be changed into a MG position. Polycount is:

Model with lanterns and flak tower as seen here: 4681 Polygons Model without lanterns: 4095 Polygons Model without anterns and 1 flak tower: 4052 Polygons

Spoiler: Show

aNorthen ramp of Arnhem's bridge: attachment.php?attachmentid=54780&stc=1&d=1171586249attachment.php?attachmentid=54781&stc=1&d=1171586249attachment.php?attachmentid=54782&stc=1&d=1171586249attachment.php?attachmentid=54783&stc=1&d=1171586249

Rijnkade 119 (a house near the bridge)

attachment.php?attachmentid=54784&stc=1&d=1171586249




Stewie VIP Member

This title will fit in he

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25th October 2005

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#2 11 years ago

WOW.. Thats an Impressive Model Donutz.


pPpYdZ8.png



Greenvalv

Trekkie At Large.....

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26th April 2004

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#3 11 years ago

Think you could have enough windows open?




Admiral Donutz VIP Member

Wanna go Double Dutch?

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9th December 2003

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#4 11 years ago

Hmm, I normally have almost twice that amount open when I'm modeling. One or two notepad files for notes, several calculators for calculations, a textfile of some sort, and ofcourse a bunch of directories containing photo's, blueprints etc. I may have up tp 5-8 directories open to quickly acces photo's etc. And in my photoshop I had about 15-20 images open.

What you see there is nothing. :p




affeee

Proud to be an FH player

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15th January 2006

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#5 11 years ago

sexy! are those the models you will use into your Arnhem map for FH2? :deal:




Admiral Donutz VIP Member

Wanna go Double Dutch?

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9th December 2003

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#6 11 years ago

Yes. :naughty: Lightning[NL] made the box shaped building btw. I made him my modeling bitch. Wasn't easy, I first had to take a couple of incriminating photo's and blackmail him into being my modeling slave. :donitz:

PS: Modeling for games suck I had to leave out a lot of details such as air vents in the "bridgeheads" (the massive box shaped supports at both ends and the one in the middle) for example. Though able to make the model accutate down to the millimeter using the blueprints I have of this bridge I couldn't affort it. :(

Stupid games and them not liking a 20.000+ poly model (and a whole bunch of them, ending up with 500.000 - 1.000.000 + poygons to render within view distance). :mad:

:p




Greenvalv

Trekkie At Large.....

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26th April 2004

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#7 11 years ago

uhh... /me runs and hides




Datarock VIP Member

Resynchronizing with RealitySorry, You're Not a Winner

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18th April 2006

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#8 11 years ago
Foshjedi2004;3537592WOW.. Thats an Impressive Model Donutz.

:agreed




affeee

Proud to be an FH player

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15th January 2006

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#9 11 years ago

damn I wish I could model like that...

here is the best I can do... following a tut...

Spoiler: Show
18320247yz1.jpg

:(




Jackthehammer

You can either agree with meor be wrong.

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12th November 2003

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#10 11 years ago

Hey, that's where I live! You EVIL man!