Old school pimp
10th February 2004
I've got somethings I want to get off my chest. I don't care if you think i'm full of it. I've been playing games for a long time. and I think the industry is dying. yes, dying. ahem.
I've been playing UT since it came out. I still have the big ole' cheerio box sized packaging. I've played UT2003/4 and I feel UTed out. I FEEL you can only remix Deathmatch and CTF so much. Then its just ANOTHER UT game. I don't want this to happen! From the interview movies, screenies, concept art and the like I don't see any revolution in terms of UT2007 as compared to other shooters. Obviously there will be specular lighting, high-dynamic range effects and so forth, but it doesn't get me hard anymore. I bought and played and beat Doom 3 in one day. Big fricken let down. Why did I mention Doom 3? To start a flamewar? No. Because I think it was the start of a LONG LONG LONG line of games that fullfill the criteria: 1. Look pretty but, 2. Have no replayability 3. Are buggy and slapped together 4. Have no replayability 5. Are apple-pie plain FPSes
What games fit this catagory: [My opinion] 1. Painkiller [fun for 2 hours or so] 2. Half Life 2 [I love HL1 and CSS to death though.] 3. Doom 3 [lighting here, lighting there. monsters behind doors. YAWN.] 4. Doom 3 ROE [same ole doom 3. i might like it if i could see anything.] 5. FEAR MP Demo [OMG that stinks to high heaven.] 6. COD [its all audio. theres no gameplay there.] 7. Aliens vs Predator 2 [interesting playing as alien, but got real boring as the story progressed] 8. Battlefield 2 [instant action gameplay. vehicles are cool no doubt, but that's all. weapons are messed up. its really laggy even on the best comp, sounds are SNAFU, etc etc] 9. Pariah [we all know about that game] 10. Unreal 2 [i nearly loved it, but there was no MP and UTXMP still isn't all that great yet.]
I mentioned HL2! The holy of holies! Oh noes, a HL2 hater! No, not a hater, but it was giganitc let down. I felt it going down hill after I picked up the pistol. Why? More numbers please sir!
1. Predictablility [weak story, weapons are all the same, sound is bad] 2. Really weak story [come on!] 3. Characters but they're not really important [i don't need anybody anyways. i'm a one-man army. those helper-AI are DSS [dumb as sh1t]. 4. gimmicks like the improved gravity gun [so in the long run, they've made a new weapon that everyone is gonna copy. hurrah valve!] 5. No replayability. I finished the game. There are a few mysteries but it's not worth re-living. mods don't do anything but slap in some ported CSS weapons and more enemies in each area. so innovative.
I could go on and on but I want to stop here and sum it all up. New FPS games stink. Plain and simple. Games that have stood the test of time in terms of Creativity, Replayability, and Sheer Fun: 1. Farcry [tropical islands, indoor DMs, Sandbox editor, modding, etc] 2. TFC [the start and end of the best teamplay game.] 3. Half Life 1 [the really good game valve made. i don't think they'll ever do better. i bet $100 on it.] 4. Counter Strike variants [commo support and teamplay dynamics that never get old. steam steam lol keep the blood pressure rising, that's important]
Games shouldn't sell because they're pretty. They should sell because they have strong gameplay dynamics, replayability, and are innovative. I don't see any future games fullfilling these promises. I STILL play Nethack. God bless programmers.
What will flop: 1. FEAR [those movies are doctored I swear.] 2. BF 2 [once more people play it and it is officially 'out'] 3. HL2 Expansion Pack [screw HD lighting; more gimmicks] 4. Quake 4 [they're shooting too high] 5. GOW, Gears of War [nothing special in my opinion. 3rd persons aren't my bag anyways. looks like a cross between Max Payne, FEAR, and Doom 3.] it will look pretty, they all will. but that's all i think.
What will soar: [IMO] 1. STALKER [expansive enviroments, lots of replayability] 2. Farcry Expasion Pack [its my biased opinion. i love that game!] 3. Quake Wars [anything that's like BF will financially take off. combining D3 technology and Quake style gaming with a swirl of BF and a pinch of ET will bring em pounding down the doors. it never fails]
24th October 2002
The fact that you like the original Half-Life but dislike such games as Doom 3 makes me think that either you've become a lot harder to please as you've got older or the rosy tint of nostalgia is clouding your judgement; no offence. ;) Also, Far Cry is a comparatively recent game, so surely it isn't quite accurate to say the industry is dying just yet?
Okay, now here's where I gotta step in. I found this site by mistake, and be damned if I'm going to allow some nostalgic type who hasnt done his research to ruin people's opinion of an upcoming release.
8. Battlefield 2 [instant action gameplay. vehicles are cool no doubt, but that's all. weapons are messed up. its really laggy even on the best comp, sounds are SNAFU, etc etc]
Let's talk about that. Weapons are messed up? Is this because you simply didnt play it long enough to test them, or is it because you failed to see that in reality, an M-16 does NOT hit with 100% accuracy from a mile and a half away.
Next portion. Laggy? I run a P4 3.2GHz with a 256mb ATI 9550. My sound? An onboard C-media, until I upgrade in the next few days. Memory? Only a gig of DDR3200. Not the best and brightest computer in the world. Does BF2 lag for me? NEVER. I've played the hell out of it already and it's not once lagged. Nor has the sound screwed up. So dont give me that crap. DO YOUR RESEARCH FIRST BEFORE MAKING BROAD STATEMENTS LIKE THIS.
Anyway, on to the meat of this post.
I was told, through the grapevine, that UT2007 will be compatible with the new physics cards coming out now. Combine a physics expansion card, an Audigy 2(the upgrade i'm getting), a decent video card( the ATI 9550 will suffice just fine ) and even if UT2007's engine is heavy on processes, it STILL wont lag. People dont seem to realize that as long as you divide the work out among your processes well enough, you're going to save yourself a LOT of CPU drag.
And by the by, the AMD sucks just for this reason. Do yourself a favour. Get yourself a decent CPU with a decent cache, and a decent frontside bus. I'm not an Intel rep, i'm just a gamer. Having tested both the highest-end 64 and the P4 I run now, i am convinced that the P4 is still better. Do yourself a favour. Get your hands on a high speed P4 with hyperthreading, unless you want to experiment with the P4-M with converter option. From what I'm told, it's got some primo running capabilities.
Anyway, UT2007 looks BEAUTIFUL. And you have to admit, the thing that has sold UT over the years has been amusing gameplay, true, but the maps have a LOT to do with it. A good UT map has a certain... Feel... To it. Even Deck 16.
Also, UT has always had a fast paced musical score to accompany it's maps. Whether you want to believe it or not, music affects the way you interpret things around you. If the music is fast and has a heavy beat to it, you move faster, you think faster, et cetera. Halflife 2 had the same problem HL1 did, and thats no music score. It's hard to get INTO a game without any music going, when the only beat is your footsteps. If they had put in appropriate music to the HL2 game, it would have been, and would still be, the ultimate game bestseller out there. Now, UT2007 comes along using even better physics controls with the new card support, as well as a better soundtrack, and more engaging maps.
Oh dear, you have absolutely no idea what you are talking about. You write paragraphs upon paragraphs, all filled with words, but no facts?
and I think the industry is dying. yes, dying.
Yeah.. I can see a $20 billion (MUCH more than all the movies in Hollywood) industry dying REAL soon.
I FEEL you can only remix Deathmatch and CTF so much.
Suppose you've run out of challenges? Gee, I wish i could go a whole round with 50 kills without dying.
1. Look pretty but, 2. Have no replayability 3. Are buggy and slapped together 4. Are apple-pie plain FPSes
Doom3 was an engine test, you nugget. Everybody knows it was slapped together and then marketed for some quick cash.
I bought and played and beat Doom 3 in one day. Big fricken let down.
Get FRAPS, i will ****ing pay for the license, and then show me a recording of you beating doom3 in one day. - and Quake 4, there is just no words for you. You'll see when it comes out.
Old school pimp
10th February 2004
Actually the industry is 46 billion a year. But as I stated earlier this is MY OPINION. [Also, I bought BF2. I never played the silly demo. I played it for 2 days, got tired and gave to my older brother. He's having fun killing people with the shock paddles. I was questioning the M16's accuracy. The guns perform fine. I never mentioned weapon performance. :rolleyes: ] Yeah, I've gotten much harder to please. No doubt about it. I was once entranced by Q1 online, HL1 SP, and all the others, but now a days it's all about having $1000 to blow on a new FX57 and GF7800 to play games that cost $50. Even now the industry is saying they have to up the prices on games to around $70, just because it takes them more time and energy. The industry will die for the one reason I should've mentioned: PC game developers make games for high-end PCs. The computer you need to run UT2007/QuakeWars/BF2 Expansion pack/etc will need to be tippy top. When PS3 and XBox 360 come out they will kill the PC. Why? [I'm not gonna give you a frigging bibliography to prove my facts. Do your own research on current events. What is this, a school forum?] 1. Because it's much faster to make games with the new software. 2. Games from the consoles after they're made, can be quickly ported to the PC. 3. REALLY IMPORTANT HERE: Console games are designed for Instant! action. On a PC, you need to make sure you meet the system specs, have the right drivers, set up internet connection for games, computer is good for gaming and not bogged down with spyware/etc so it'll run like crap. Console games, turn it on, pop in the disk, THAT'S ALL. It's the EASE OF USE. The demographic is changing of the kind of people that play video games. We all know it's not 12-20 anymore. There are a lot of -20-45 gamers out there. Ease of use is gonna be big, no doubt about it. I'm biased and I think that if you don't know how to set up a PC for games [Games started on PC, they should rule on PC, and the consoles should be a far second place. Why are the roles reversed?!] then you shouldn't play games. Stick to your PSP and Gameboy. I really hate how the industry is being dumbed down. Bad FPS games are the start of it. Watch. Alrighty, my rant is done. Hate me? Good. That means you're thinking. Thinking is good. :p . Okay, I have a question for yall: *Why do you care about the new games like UT2007/BF2ExpPack/FEAR? What got you excited? [Please say something besides, Ohh it looks so purdy!] I really want to know.
Well now you are speaking my language, yes the consoles are going to take over the gaming industry, but I'm not sure if PC will die altogether. And you forgot to mention the Nintendo Revolution :P
A spark of freedom
18th August 2005
Man, I've heard prophets about the PC Apocalypse ever since the 8-bit consoles showed up.:lol: Anyway, it really seems that both platforms will make it to the next generation. The consoles are just so easy to use they'll always find their fans, and the PC's are just way too multifunctional and, yeah, more pro-oriented: they'd allow you to twist the existing game in the ways just unimaginable (least of all modding UT into a Carball or RO), whatever. [Too much to discuss.]