Tactics for GLA -1 reply

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Agent__Smith

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26th January 2004

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#41 16 years ago

Well, this topic was about tactics FOR the GLA, not against em. I love those angry mobs, they mow down tanks like a group of rocket guys and they are pretty effective vs infanrty too. I also love rocket buggies, they own all tanks... But I don't know really special tactics with the GLA, accept for the Demolition with his Jarmen Kell/Col. Burton fusion. I love the demo's Jarmen :D




JP(NL)

Flying Dutchman

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28th April 2003

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#42 16 years ago

buggies pwn. only thing that can stop them is a tommahawk missile or a raptor/stealthfighter/MiG. if you've got 4 buggies with all upgrades, they'll take out any tank force that attacks you. uhhm, dude, angry mobs suck. really. their attack range is way too short, and they're way too slow and you can't transport them trough tunnels. only good thing about them is their awesome attack power. but 4 rangers with flashbangs will take out a mob in about 5-10 seconds. and yeah, demo jarmen is the best hero in the game, just put him on a bike and you'll have a cliffclimbing colonel kell. :D o rite, tactics... this one works well on twilight flame since the last place where your enemy will expect you to have a tunnel is 10 feet away from his base next to a cliff. just put a worker on a bike. bring him to a remote place near the rear of your enemy's base. let him build a tunnel. first bring a few quads over for defense against airstrikes. next create an army of demo-bikes back home. let them climb the cliffs next to his base and take out as many powerplants/tanks/basedefenses/airfields as possible(be sure to send jarmen as support against rocket armed infantry) next get a few bombtrucks and send them through the tunnel to attack the enemey's key buildings strat center/propaganda center/airfields/warfactories/etc. (depends on who you're playing against.) then send in a small force of rocketbuggies and scorpions through the tunnel to take care of any annoying armored units he may have. if you fuck up and your tunnel gets destroyed, just send another army of demo bikes in across the cliffs again. if you somehow fuck up again, you'll probably have fuckedup his base and most of his army aswell anyway. and if you're lucky, you'll have a sneak attack ready. if you've got a sneak attack, just repeat the above. if you don't have a sneak attack, just send whatever force you have left (must concist mainly of buggies and quads, a few bombtrucks come in handy to take out basedefenses aswell) to his frontdoor and just run through his defenses. buggies against bunkers and firebases bombtrucks against patriots and gatling canons jarmen + bombtrucks against stingersites buggies against tunnels or if you're a complete retard and like tanks, you can just send in an army of about 30-50 scorpions to get the job done but the buggies are more efficient. :P




Agent__Smith

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26th January 2004

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#43 16 years ago

Lol, I like that strategy :) I haven't tried it yet though, I'll try it asap :D




XCON_Faxion

I spend too much time here

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11th July 2003

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#44 16 years ago

Here are a few tips: -If you need better defense against tanks build a lot os bombtrucks/Terrorists use GPS scrambler on them position them evenly outside your base it works. -Use Quad Cannons rather then stinger sites for Anti- Air they are not distracted by laser defense or countermeasures and are mush cheaper and can be built faster then Stinger sites. -Don't underestimate Maraurder Tanks as they have much more power then scorpions and are faster then most China and USA Tanks -Never leave Buggies ungaurded as they are weak and can be taken out easily keep them near Quad Cannons or tanks at all times. -If you need a quick rush nuild up on techincals and load them with RPG troopers for an early strike -If you are using Sneak Attack dont build it in the center scan your enemy first with radar van to find the least Guarded area and cant be reinforced to quickly. It should best be placed at an area nearby your enemy not inside his base a better spot woould be to the sides of the base it is better to not allow your enemy to see where the Sneak Attack was placed.

That is all I can think of for now.




Chevalrich

Netherlands Zero Hour

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6th May 2003

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#45 16 years ago
┬žephiroth_the_one_winged_angelhehe, i have never been caught out by the sneak attack, i kill it quickly.

Hehe well i disagree on putting a sneak attack in the middle of the base :naughty:

GLA demolition lvl 3 sneak attack next to a china nuke silo. Most china players forget to place mines on the nuke silo, there's a 50% chance they could save there silo by placing those neutron mines. If the demo rebels start shooting at the silo you've got 0% to save your nuke silo and it is lost hehe. I never self detonate my ambush rebels, they do more damige if they explode one by one :smokin:




Agent__Smith

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#46 16 years ago

Thats right, and if you self detonate em they won't be able to shoot something... I always let em shoot at buildings and let them be killed one by one. Unless a toxin weapon comes near, because toxin screws up the explosives and they won't blow up :(




Chevalrich

Netherlands Zero Hour

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6th May 2003

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#47 16 years ago

Really? I think they still do. I thnk I've seen them exploding when they get killed by toxic.....




Agent__Smith

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26th January 2004

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#48 16 years ago

Well, there seems to be a weapon that don't makes em blow up... I didn't know if it was toxin, but my friend told me that one weapon can make em die safely ;)