Ai file naming -1 reply

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I'm too cool to Post

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1st December 2002

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#1 15 years ago

making and AI in titans is not so bad, but what i am having problems with is getting it to be recognized in the game list of usable AI's. seems to be set to standard, rusher, boomer and so on with no real visible means to add your own AI name there, even if i edit the .xs file to load my script and rename it something like aomxai010_cool_script.xs it will show up but be named by the in the script or at least thats what i think happens. I know if i use the aomxai010_standard.xs , and modify it to (say) aomxai080_cool_script.xs , it shows up and loads my script, but has the name Standard rather than my script name. changing the ID from 19266 to 00000 seems to take the last id of defensive as the variable has not been changed. anyone figured this out. in case u got lost in my explanation i want to know How to get my AI name in the drop down AI menu of the game.


Age of Mythology Files Staff

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9th September 2003

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#2 15 years ago

Man.... i dont know anything about AI file creation. Youve lost me. Sorry.