Custom skins and team colors -1 reply

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Urbanebula

Combine Commando

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23rd April 2004

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#1 14 years ago

Ok so i've made 2 new skins for UT2004 and i want to add team colors to them. I've heard this can be done with UnrealEd but i cant get it to work. I've imported my red and blue skins into the skin's utx file (using UnrealEd) and saved it but they still don't work in-game. :confused: Please help me.




Vertigo

Heel commentator

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24th October 2002

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#2 14 years ago

I think the teamcolor skin textures have to be named _0 or _1, depending on whether it's the Red of Blue skin. So for example if the basic skin texture (the one used in Deathmatch) was named MoogLlama, you'd call the Red texture MoogLlama_0. Save the utx and it should work fine.




Urbanebula

Combine Commando

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23rd April 2004

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#3 14 years ago

cheers, i'll try that and come back if it doesn't work.




chibbyranjo

I'm too cool to Post

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10th August 2003

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#4 14 years ago

I would like to know how to do the opposite... How can you change a model/skin pack so that you don't get red and blue all over the skins in team deathmatch or other team games?