Dual Mod (1on 1, Golden Eye style) -1 reply

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mr bron

I'm too cool to Post

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29th May 2004

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#1 14 years ago

Dual Mod (1on 1, Golden Eye style) Intro The gameplay should be like in RARE's Golden Eye, and the overall style and looks too. The weapons, models and maps should all be original. It's about two highly trained proffesionals trying to assasinate eachother. Style I was thinking of a cool and slick style mod. Remember the Nintendo 64 hit Golden Eye? Than you know what I mean. I mean one terrible stylisch and slick bad guy, and one awfully stylisch and slick good guy. A super cool and easy assasin and a super slick secret agent, in a very realistic and inviting environment. Gameplay Only for two players, head to head. If you remember Golden Eye, you know exactly what I mean. Every single bullet hit kills, exept for the hits in the arms and legs, they couse injurie wich should influence the movement. The most obvious game mode would be a dual between two players, wich weapons of choice in a environment of choice. Other game modes would be possible, perhaps a mode in wich both players have to kill a target (bot). Both players choose the same type of weapon: pistol, sniper rifle or sub machine gun (smg). The smg could be left out if needed. And each weapon catagory has it own maps for gameplay's sake. Weapons The weapns are spread in three catagories, wich may be reduced to two, the smg could be left out as mentioned earlier. I chose modern and real classic weapons, for the sake of style. Pistols: H&K Mark 23; Beretta 92fs silenced; Desert Eagle; Colt 1911; Colt .45 revolver; Colt peacemaker. Sniper rifles: Mauser Karabiner ' 98; Mosin Nagant 91/30; SVD Dragunov; Bereta M82 A1; H&K PSG 1; Accuracy Int. AW-50. SMG: H&K MP5 sd 6; FN P90; IMI UZI; AK 74 SU; Sten MK III; Thompson M 1 A 1. Models From the classic suits of the 19nth century to the modern age suits. Both the good and the bad choose the same type of suits. Maps I devided the maps into three catagories, as the weapons. Each weapon catagorie has it own style map. Pistol maps: Museum (classic style); High School; Office building; Parking garage; Laboratory. Sniper maps: Forest (alps style); Indian street (Bombay style); Train station (classic style); Roof office buildings (New York style); Deserted Highway. SMG maps: Street in city (Hong Kong style); Airport; Shopping Mall; Old deserted village; Jungle. I have this vision on this mod. That's all I have. If anyone is interested, please respond. I don't have the knoledge or the expertise to make the mod on my own.




[ZDS]GOUBO

UT2004Files [STAFF]

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4th March 2004

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#2 14 years ago

you've had alot of time to think about this haven't you?




davidcraig_2004

live long & prosper,or play UT

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30th June 2004

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#3 14 years ago

Hi i'm a level editor e-mail me if you need me