Circles of Power -1 reply

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Eragon

SunFlash The Mace

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20th October 2004

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#1 16 years ago

How do you make it so that when you move a unit over a circle o power it choses a hero?




Eleandor

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27th July 2004

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#2 16 years ago

véééry easy

go to the region palette. make a region over the circle of power.

New trigger: Event: unit enters region 1 condition: (Owner of (Triggering unit)) Equal to Player 1 (Red) (or if it's multiplayer: more conditions) Action: Unit - Change ownership of ??? to picked player and Change color

If you want to CREATE a new unit, instead of using the same unit, make this action instead: Action: Unit - Create 1 ??? for (picked player) at (Center of (region 2)) facing Default building facing degrees

You will need to make a new region.

Optional: trigger: turn off this trigger. With the optional action it will be impossible to have a second ??? in game.




Eragon

SunFlash The Mace

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20th October 2004

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#3 16 years ago

Ok thanks. It looks confusing but whatever




EmOo18

Slightly cooler than a n00b

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24th October 2004

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#4 16 years ago

why not just do this :) New trigger: Event: unit enters region 1 condition: (optional) unit type - unit of type entering region1 equal to hero selector Action: Unit - creat 1 hero for (owner of (entering unit)) at (where hero is made) (optional below) remove entering unit from game turn off this trigger




Eleandor

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27th July 2004

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#5 16 years ago

^^ he asked for a possibility...

I gave him the first one I was thinking of :s




EmOo18

Slightly cooler than a n00b

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24th October 2004

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#6 16 years ago

usually people want the easiest way though :P




Eleandor

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27th July 2004

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#7 16 years ago

shut up :p




EmOo18

Slightly cooler than a n00b

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24th October 2004

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#8 16 years ago

hehe




novicemapmaker

just plain awesome

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28th November 2004

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#9 16 years ago

uhh u both gave the same way. lolz




Guest

I didn't make it!

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#10 16 years ago

Insted of using Regions.. u can just use:

Event: (Unit - A unit comes within 150.00 of Circle of Power 0000

Conditions: (Unit-type of (Triggering unit)) Equal to Hero Selector Unit




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