Creep spawning -1 reply

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mihkel

I don't spend enough time here

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1st June 2003

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#1 14 years ago

Well, I tried to make the creeps spawn every 150 secs of the game if there isn't already spawned. Example: The creatures spawn, then 150 passes and they don't spawn when they're not killed. :naughty:




mihkel

I don't spend enough time here

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1st June 2003

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#2 14 years ago

And now another question. I tried to make 3 lvls for Metramphosis but it didn't work. It's supposed to add 1500 hit points in level 3 but it only adds 500 like in lvl 1. Help needed




Eleandor

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27th July 2004

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#3 14 years ago

was your first post a question or not?? :p

2) ... I don't know what you did wrong... and at level 2 it adds 1000hp or not?




Grunt

I'm too cool to Post

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1st October 2004

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#4 14 years ago

Listen Mihkelis i think o know how to fix the spawning problem... coz i use it myself :) here are the trigers:

Events: A unit dies. Conditions: Type of (trigering unit) equal to forest troll Actions: wait 150 seconds Create a unit like the type of trigering unit with the units defoult life and mana

Its looks sometyhing like that :) if you need it more specific just post :)




mihkel

I don't spend enough time here

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1st June 2003

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#5 14 years ago

Mesandarwas your first post a question or not?? :p

2) ... I don't know what you did wrong... and at level 2 it adds 1000hp or not?

Yes it was a question (sorry) and nope, level 2 doesn't add 1000 hp. What's wrong?

EDIT: Another question. I wan't to make the Metramphosis not to be with the demon but the blademaster of the blackrock clan (i mean when you use metramphosis, then it turns into blademaster of the blackrock clan not demon). And i did it, but i cant make the dude ranged attack and a missile.




Eleandor

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27th July 2004

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#6 14 years ago

you need to change the 'dude''s attack options: make the blademaster of blackrock ranged!

on the question: don't know... copy a few of the data you changed ;)