Allrighy then, I know next to nothing about triggers. Can someone tell me how to get a gate to open when a unit in possession of an item comes close Or at least a good tutorial site.
- Make a region near the gate in the region palette. Let's call it "Gate_Region". - Make an item called "Key"
- Go to the trigger editor and make a new trigger. I'll call it "Open Gate"
Events: Unit - a unit enters "Gate_Region" << unit enters region >> Conditions: Triggering Unit has "Key" equal to true << Boolean - hero has item >> Actions: Open Gate 0000 << Destructible - open gate >>