Revival!! -1 reply

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DoomOnAStick

I'm as awesome as I think I am

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22nd December 2004

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#1 13 years ago

Ok, I've been having this problem for a while. Which "stat" do you change on the heros to change their revival cost?:confused:




DoomOnAStick

I'm as awesome as I think I am

50 XP

22nd December 2004

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#2 13 years ago

I thought of something else i need... On RPGs and LOAP ... what is the trigger to revive a hero (More seconds per hero level) after he dies, and make it cost Half (or more) of the player's gold?




Eleandor

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27th July 2004

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#3 13 years ago

#1 Go to advanced (in the main grey bar of world edit), --> Gameplay constants --> hero revive cost (remember to activate the 'use custom gameplay constants' thing)

#2 I think I know what you mean, but I have no idea... (it's propably possible with a few triggers)