Has anyone had any luck getting a Battle.net Custom Private game to work? I can join and play in public games and so can a friend of mine, but whenever either of us makes a private game, the other can't get into it. Both of us are using broadband internet service behind a router with NAT turned on. We have tried turning off firewalls and using DMZ support on routers with no success. Any ideas?
You say you both are able to join public games, but is that also the case if one of you two creates the game ?
Problem solved! The problem did lie in the router configuration. If you own a Belkin or a Linksys cable/dsl router, then you might want to read on.
Both of these routers feature NAT (short for Network Address Translation), and DMZ short for De-Militarized Zone. NAT is a router's way of giving you some hardware firewall protection. DMZ is a feature that allows you to in effect "turn off" that firewall for (in the case of Belkin and Linksys) one machine plugged into the router.
First, you must determine your computer's IP address. NOT the real-world IP the router is using! You do this in Win95/98/ME by going to "start" then "run" then typing "winipcfg". You do it in Win2k/XP by going to "start" then "run" and type "cmd". When the DOS window pops up, type "ipconfig".
Now go into your router's setup and set the DMZ ip address to match your computer. Remember to turn DMZ off or disable it when you are done playing, so that you are back behind the firewall.
I am also having problems with my router letting anyone on my server, I tried enableing my computers ip address in the DMZ, no luck , even tried shutting down the fire wall for the router all together, no luck, there must be something im missing. Any help would be much appreciated, thanks plick