Squad Sizes -1 reply

Please wait...

SergeantJohnson

We regret being alien bastards

50 XP

13th November 2004

0 Uploads

118 Posts

0 Threads

#1 13 years ago

My largest complaint that comes to mind is the variance from the real 40k in this game concerning squad sizes. A 6 man dark reaper squad... wtf. 9 man SM squads is max, etc... also the numbers of weapons allowed in a squad is unfortunate. Only 2 sniper rifles in scout squads for example. I also think that power weapons and low AP weapons aren't given justice in this game. In 40k, these weapons would massacre anyone, but in DoW it takes a large number of hits/shots to kill. Rant rant rant...:moon:




Kadaj

My E-peen wouldn't fit here :(

50 XP

4th October 2004

0 Uploads

3,750 Posts

0 Threads

#2 13 years ago

Ive got one word for you > > >

> > >

> > >

> > >

> > >

balance




SergeantJohnson

We regret being alien bastards

50 XP

13th November 2004

0 Uploads

118 Posts

0 Threads

#3 13 years ago

The real 40k is all about balance... hence the points system and composition... why DoW hasta deviate from this i dunno




Sutt_TML

The Internet ends at GF

50 XP

21st July 2004

0 Uploads

129 Posts

0 Threads

#4 13 years ago

Probably to make it difficult and so the game requires more skill. If the power weapons massacred everything itd make it easy and make them overused.




gingermagic

the pickleweasel

50 XP

29th November 2004

0 Uploads

70 Posts

0 Threads

#5 13 years ago

the reason there are only 9 men in an sm squad is because they are so damn powerful. especiall with the heavy bolters, they are the most powerful infantry squad in dow




Frog100

I'm too cool to Post

50 XP

30th December 2004

0 Uploads

14 Posts

0 Threads

#6 13 years ago

try putting a 9 man sm squad up against a 6 man reaper squad