Heh...this is something that's been troubling my games a long time, decided to bring it up at long last.
D-Cannons are THE WORST! upgrade possible for any turret, ever. Of course people will say '0mg0rz t3h D-c4nn0n i5 Ub3r P0w3rfu1' And i've seen it's power, i'm not ranting about that, can deal with prisms very nicely...and most other armour for that matter.
What i am ranting about is the actual damage. Look at the prism cannon, fire it into a horde of your units and they fly about in a pretty pink explosion for a second and a half, get thrown somewhere and then in quite the A-team style, pick themselves up, brush themselves off and then begin to fire again. Absolutely hilarious to watch, can never get enough of it.
Now, you look at the D-cannon. Unfortunately i don't have the TT stats at hand, but they do not matter for now. I'm quite sure they're both blast. Anyway, back to the rant. When you fire a D-cannon close to, or at one of your units it actually damages them. Try it, grab a D-cannon, get an enemy unit close to it and fire the D-cannon. The turret will essentially obliterate itself. I've done it before, it hurts.
I'm not ranting about the fact that the D-cannon damages your units, quite the opposite. I want to know why the D-cannon does, and the prism cannon doesn't. I'd rather see the Prism cannon damage your own units as well as the D-cannon than see just the D-cannon have that power.
And just for those who want the story, here i go :
Playing into the breach, 2 insanes Versus Me and a friend, One of us disconnected so i'm here, playing two insanes. I build probably 30 D-cannon turrets in an effect to take down those Leman russes i hate so much. A Big mek walks up to a turret, all 30 fire. The dok marches up toi my webway and leaves a trail of 20 smoking D-cannons behind him. At this point i was sitting here, wondering if it was a bug or had i looked over something. So i tried it again, rebuilt the turrets and watched very closely as the next Mek walked through. Then i noticed the D-cannon turrets hurt your own units. That was why i lost all the turrets.
So, i sent in a prism to check it out once more. I had to be sure that it affected everything. And it did...Even took out some of my spiders for the orks, they must have been quite pleased.
So that's it, Prisms don't hurt your own units, D-Cannon do. Is there something in the fluff i'm missing, or is it an oversight by THQ? Or something totally else.
the d cannon is a short range ordnance weapon( it doesnt require line of sight and can sometimes hit your own troops), whilst the prism cannoin is a blast weapon which in tt kills marines in one hit, but in dow is weaker, and due to its lkarge range and small scatter, it rarely hits your own troops.
You wanna know why fire prisms arent that strong? Its because the knock the opponent down. The enemy barely get a chance to fire back at the prisms. Its either knock em down so they dont get to attack or do lots of damage and dont knock em down. Knocking em down may be a slower process but it works like magic. Also whats your bug with D-Cannons? i love em and they always work for me. Ok they arnt that strong but theyr cool and pretty :)
Read the entire post my friend, very carefully and understand what i'm saying :) But to slightly condense it for you : D-cannon - Hurts your units Prism - Doesn't hurt your units I want to know why the effect of friendly fire occurs for the D-cannon, and not the prism cannon. But as to widen the criteria, why is the D-cannon, as far as i know, the only weapon in Dawn of War to friendly fire? Ah of course, artillery hurts your own units. But why does the D-cannon hurt your units if it's not artillery? EDIT/ Sorry about the double post, didn't realise it would go above The Onlys
No, theres artillery as well :) can the D-Cannon fire at ground? if so thats probably why it affect your own men
The OnlyAaah! Post jump! I blame you :p umm, can the D-Cannon fire at ground? if so thats probably why it affect your own men
The D-Cannon do fire at the ground...and, as you said, it's artillery too.
Ah i see, thanks a lot for explaining that to me :D
d-cannon is technicly artillery but has range equal to a bolter in TT
By the way, fire prisms suck on tt, and d cannons are actually pretty good. I can't stand how they hurt your own guys though. I build a lovely wall of turrets, get rushed by the orks, and good bye turrets. But yeah that is a bit odd that the prism doesn't hurt your own guys.
The Splatter Of MatterAh i see, thanks a lot for explaining that to me :D
You're welcome, pal. :D