well gang in a final wrap up for the upcoming 1.6 release I'm asking if I'm missing anything for the map overview images. feel free to add comments omissions etc. Batch 1
well it seems they aren't being shown in order :uhm: batch 1 was alphabetical ww_beach - ww_harmonica batch 2 is ww_kungfugrip - ww_mine
and finally ww_town this is what I have for maps and modes: ww_obj:
i think you should show the mountain map from the attackers point of view. all the defenders need to do is to guard certain checkpoints to prevent the other team from advancing. the attackers, on the other hand, actually have to manoeuvre round the map.
the mountain guide is from the front (lucky it's facing north) but to show the internal struture I had to jump outside of map to see the fortress levels & rooms. One of the nice features when walls are only textured on one side is you can see the rooms from the outside. I do know what map I'm missing though.... I need some arial shots of battlecreek without the fog. (facing north please) anyone have any ideas?
and perhaps a top view of macho grande (just to have for all of them...)
lol that is the top view, one long and lethal canyon :D
alternate spawns like hacienda might be usefull , like untill flag is captured?
ya mean these 2?
yuppers draggy :) and maybe the other maps aswell ? mine and such ?