I see that a number of mods are being converted to 1.2 format, & notice there's a Mod folder in the new structure. Some simple questions:-
Is it simply a case of changing the file structure within each .rfa as you create it, & placing it in the mod folder - so that it's recognised by v.1.2 ?
To make each mod run is it then activated in the gui like an Unreal Tournament mutator?
I hope so then it'll be pretty straight forward to convert my existing mods (assuming MakeRfa still works with 1.2).
I've tried to rename, move, delete files but nothing else than Mercilles Historic addon has worked for me
Since I wrote that last post I decided to see for myself & have got all my previous mods working (about 21 in all) plus all my previous skins & sounds (over 100). I used Merciless to piggy-back them & they all run together ok. You can create your own mod (simply copy Merciless or Blood Mod file structure).
Mail me here if you need instructions on what to do-
Hmm I don't get it :(
Could u pleeeeeeeeeeeeeeeeeeeeeeeeeeease tell me again how I should fix the mods :rolleyes:
Ok, like this. When u downloaded ther merciless mod it was packed in directorys named like bf1942 and other... hmmm eh... something like that... then use the same sysem that the merciless mod had... download it and check... (if u don't already have it... whitch i suppose) hmm... i think i'm starting to get it myself...:)
SHORTLY: use the filestructure that the merciless mod have!
if u still don't get it... post a reply... :rolleyes:
Jag fick allt o funka precis innan du replyade :agreed: Så jag behöver ingenb hjälp
Ok this is the third time ppl do this its quite anoying
if you want to speak you native language do it in PM form
we to want to know what you type so others can help aswell
Oh, i'm so sorry...:D that u don't understand... but he said that he get evrything to work just before i replied... and becuse he just said it to me, he said it in our language..: IT WILL NOT HAPPEN AGAIN... eller hur 2ghzman ?