1.5 patch Compatible Mods -1 reply

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Airwolf [UK]

I would like a small shrubbery

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17th December 2003

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#1 14 years ago
I just though that there should be a thread about mods that work with the patch 1.5 . i got fedup with downloading a mod or mini mod only to say i had the wrong version. sometims they dont say which patch it works with. so heres some to start of that work
  • Desert Combat 0.5L
  • FH with 0.5e hotfix
  • Battle Group 0.9
  • Action Battlefield 1.51
  • EOD 0.21
  • Siege 1.275
  • Interstate A16
Can you think any more ?? :deal: :confused: :confused:
Airwolf



SirDude

The Matrix Pwns.

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1st October 2003

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#2 14 years ago

I didn't know there was a Forgotton Hope .5e... I still need to download .5b -.5c ect. ect. ect. :lol:




Old Gonorrea

MJARR Teh mighty Pirate

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7th October 2003

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#3 14 years ago

Your forgot Experience WWII, to get it work on 1.5, follow these:

1. Before installing Experience WWII 2.3.6, backup your music folder (located in mods\bf1942\music) 2. Install Road to Rome 3. Download fix (not map fix) on this url http://www.fileplanet.com/dl.aspx?/planetbattlefield/xwwii_145_fix.zip (remember that you need account to there, and WTH the file is only on fileplanet?!) 4. Install the mod, and after installing mod, install the fix and follow notes what are writed in fix 5. Open init.con in Experience WWII directory (located in mods\XWWII\) 6. Replace these lines in the init.con (REPLACE! delete first the original lines) :

game.setCustomGameName Experience_WWII game.addModPath Mods/XWWII/XWWIIBlood/ game.addModPath Mods/XWWII/ game.addModPath Mods/XPack1/ game.addModPath Mods/BF1942/ game.customGameFlushArchives 0 game.setCustomGameVersion 2.3.6 game.setCustomGameUrl "http://s9rm.nucleardays.com"

Game.setMenuMusicFilename "music/slaughter4.bik" Game.setLoadMusicFilename "music/vehicle4.bik" Game.setWinMusicFilename "music/vehicle3.bik" Game.setLoseMusicFilename "music/menu.bik" Game.setCampaignLoseMusicFilename "music/theme2.bik" Game.setDebriefingMusicFilename "music/briefing.bik"

Then save the chances 7. After replacing the lines, rename the musics EXATCLY like this (located in mods\XWWII\musics folder): gamemenu.bik -->>> slaughter4.bik menu.bik -->>> vehicle4.bik win.bik -->>> vehicle3.bik lose.bik -->>> menu.bik campaignwin.bik -->>> theme2.bik debrief.bik -->>> briefing.bik

8. After that, now copy the backuped music files to your BF1942 and Road to Rome directory (mods\bf1942\musics and mods\XPack1\musics)

Be happy, NOW it should work if you did everything allright, and musics works with original BF1942 =)

Btw, took about 3 hours to get the musics work (i re-installed the game about 90 times during that peridot), and it took 2 hours to realize that init.con has chance that effects to its working, and finally 1 hour to play all with these things :D and Road to Rome maps wont work, dont know the reason :type: This might sound hard to do, but then you have XWWII that works :beer: :deal: =)




Old Gonorrea

MJARR Teh mighty Pirate

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7th October 2003

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#4 14 years ago

[QUOTE=Old Gonorrea]Your forgot Experience WWII, to get it work on 1.5, follow these:

1. Before installing Experience WWII 2.3.6, backup your music folder (located in mods\bf1942\music) 2. Install Road to Rome 3. Download fix (not map fix) on this url http://www.fileplanet.com/dl.aspx?/planetbattlefield/xwwii_145_fix.zip (remember that you need account to there, and WTH the file is only on fileplanet?!) 4. Install the mod, and after installing mod, install the fix and follow notes what are writed in fix 5. Open init.con in Experience WWII directory (located in mods\XWWII\) 6. Replace these lines in the init.con (REPLACE! delete first the original lines) :

game.setCustomGameName Experience_WWII game.addModPath Mods/XWWII/XWWIIBlood/ game.addModPath Mods/XWWII/ game.addModPath Mods/XPack1/ game.addModPath Mods/BF1942/ game.customGameFlushArchives 0 game.setCustomGameVersion 2.3.6 game.setCustomGameUrl "http://s9rm.nucleardays.com"

Game.setMenuMusicFilename "music/slaughter4.bik" Game.setLoadMusicFilename "music/vehicle4.bik" Game.setWinMusicFilename "music/vehicle3.bik" Game.setLoseMusicFilename "music/menu.bik" Game.setCampaignLoseMusicFilename "music/theme2.bik" Game.setDebriefingMusicFilename "music/briefing.bik"

Then save the chances 7. After replacing the lines, rename the musics EXATCLY like this (located in mods\XWWII\musics folder): gamemenu.bik -->>> slaughter4.bik menu.bik -->>> vehicle4.bik win.bik -->>> vehicle3.bik lose.bik -->>> menu.bik campaignwin.bik -->>> theme2.bik debrief.bik -->>> briefing.bik

8. After that, now copy the backuped music files to your BF1942 and Road to Rome directory (mods\bf1942\musics and mods\XPack1\musics)

Be happy, NOW it should work if you did everything allright, and musics works with original BF1942 =)

Btw, took about 3 hours to get the musics work (i re-installed the game about 90 times during that peridot), and it took 2 hours to realize that init.con has chance that effects to its working, and finally 1 hour to play all with these things :D and Road to Rome maps wont work, dont know the reason :type: This might sound hard to do, but then you have XWWII that works :beer: :deal: =) But you need to run it through Road to Rome




Old Gonorrea

MJARR Teh mighty Pirate

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7th October 2003

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#5 14 years ago

Huh? I dont know why it posted it twice.........




SirDude

The Matrix Pwns.

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1st October 2003

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#6 14 years ago

Just edit one of the posts out.




L337

GF is my bext friend *hugs GF*

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7th December 2003

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#7 14 years ago

Old GonorreaYour forgot Experience WWII, to get it work on 1.5, follow these:

1. Before installing Experience WWII 2.3.6, backup your music folder (located in mods\bf1942\music) 2. Install Road to Rome 3. Download fix (not map fix) on this url http://www.fileplanet.com/dl.aspx?/planetbattlefield/xwwii_145_fix.zip (remember that you need account to there, and WTH the file is only on fileplanet?!) 4. Install the mod, and after installing mod, install the fix and follow notes what are writed in fix 5. Open init.con in Experience WWII directory (located in mods\XWWII\) 6. Replace these lines in the init.con (REPLACE! delete first the original lines) :

game.setCustomGameName Experience_WWII game.addModPath Mods/XWWII/XWWIIBlood/ game.addModPath Mods/XWWII/ game.addModPath Mods/XPack1/ game.addModPath Mods/BF1942/ game.customGameFlushArchives 0 game.setCustomGameVersion 2.3.6 game.setCustomGameUrl "http://s9rm.nucleardays.com"

Game.setMenuMusicFilename "music/slaughter4.bik" Game.setLoadMusicFilename "music/vehicle4.bik" Game.setWinMusicFilename "music/vehicle3.bik" Game.setLoseMusicFilename "music/menu.bik" Game.setCampaignLoseMusicFilename "music/theme2.bik" Game.setDebriefingMusicFilename "music/briefing.bik"

Then save the chances 7. After replacing the lines, rename the musics EXATCLY like this (located in mods\XWWII\musics folder): gamemenu.bik -->>> slaughter4.bik menu.bik -->>> vehicle4.bik win.bik -->>> vehicle3.bik lose.bik -->>> menu.bik campaignwin.bik -->>> theme2.bik debrief.bik -->>> briefing.bik

8. After that, now copy the backuped music files to your BF1942 and Road to Rome directory (mods\bf1942\musics and mods\XPack1\musics)

Be happy, NOW it should work if you did everything allright, and musics works with original BF1942 =)

Btw, took about 3 hours to get the musics work (i re-installed the game about 90 times during that peridot), and it took 2 hours to realize that init.con has chance that effects to its working, and finally 1 hour to play all with these things :D and Road to Rome maps wont work, dont know the reason :type: This might sound hard to do, but then you have XWWII that works :beer: :deal: =)

thats to much damn work...




Cpt_Nukem

Extremely confused..........

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27th May 2003

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#8 14 years ago

Uhhhhhhhhh, guys......... http://www.bf1942files.com/file.stuff?body=modlist I dont have an entire team of ppl for nothing do I? If you find one on that list that doesn't work email me and let me know [email="cpt_nukem@bf1942files.com"]cpt_nukem@bf1942files.com[/email]